Here's a Hot Take (Covenants)

IDK maybe the fact the said the same thing about, Artifacts, Relics, Essences, Corruption, Azerite, and yet nothing was ever done.

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It doesn’t lock anything outside of a weekly cooldown. You can still experiment with the covenants if one doesn’t feel right to you. We can argue all we want about whether or not this is “player unfriendly”, but your choices aren’t permanent. Annoying? I guess, but hardly anything to consider the expansion ruined over.

I asked an example from you, not a bloated thread of forum discontent. If you don’t have an example to provide me, then I’m just going to assume that the majority of the posts in that thread are people who are upset because they want to feel upset.

Like, if I wanted to see a bunch of echoing opinions on some mechanic in the upcoming expansion, I would have gone elsewhere. To me, it seems as though you don’t really have an argument to hold for yourself because you don’t really know what it is you’re upset about. You’re just listening to what others have told you.

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You were comparing a ST spell to an AoE spell.

Its a 2 week cooldown.

The Largest issue, is it will force people to.

Choose between Appearance Lore/Weekly quest stuff and Game play.

Choose between Content modes. You likely cant Raid with your PVP covenant, or M+ with your Raid Covenant.

This wont apply to all classes, some may be able to check 2 boxes. However for most this will feel very bad.

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It doesn’t matter what Covenant you choose when you’re a sub-optimal player.

Yeah, that’s what I keep trying to say, but they seem adamant to keep things this way

No. It’s not.

Not two weeks. Two weekly quests.

Yes, obviously? People are making it seem like if they take Decimating Bolt they’ll be useless in Mythic+ and if they take Impending Doom they’ll be useless in raid as if it actually matters that much. I can guarantee that an Impending Doom warlock with i190 gear, well optimized, perfectly played and highly experienced will DOUBLE the DPS of an i140 Decimating Bolt warlock moron that lets DoTs drop and cancels casts all the time. That’s the entire point of this thread.

Things that are a significantly bigger contribution to your overall performance than your covenant ability:

Gear
Skill
Preparation
Execution

In some weird fantasy land where literally the only difference between two players is Covenant than sure, that’d be a big deal. But that’s not reality. You have freakin’ 4 million absolutely atrocious players losing their minds about the restrictive nature of Covenant abilities when they’re going to be barely 300 DPS above their questionably-disabled tank, struggling through Heroic Nathria eight weeks after release.

The distinction matters to such a small subset of the playerbase that the noise people are making is obviously and embarrassingly disproportionate.

In summary, I conclude that the hyper-majority of people complaining about the discrepancies in Covenant performance are actually so bad at the game itself as to make the distinction utterly irrelevant.

Its TWO quests that you can do 1 time a week.

Its a 2 week CD.

One quest, you have to do it 2x. Its a Quest to do WQs.

Absolutely bull#@$

Covenant choice won’t meaningfully impact your 13th percentile parse.

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Did you even look at it? It isn’t just “forum discontent” it is a thread full of beta testers giving detailed examples on why covenant abilities are good and bad, and why some will be used and some won’t be. It’s over 200 posts of examples of why the covenant system is a train wreck that blizzard has basically said they refuse to fix.

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It doesnt matter what your Parse is. NO ONE CARES.

They care about the perceived Diffrence. Thats what the Majority of Folks will ride with. Raider io already said, they are adding the ability to see covenant chosen, and what covenant is strongest for what content.

You wont even have to think, just read the IO tooltip.

Finally, we agree. The difference between Covenant ability performance is largely an illusion, perpetuated from the top-down in a meta that has no real, perceptible impact on the hyper-majority of players. The people most upset about the differences are the ones least likely to be affected by them. Your choice won’t make or break your Mythic+3 you struggle to time with 30-ilvl above what the dungeon drops.

Probably not, but AGAIN.

IT DOESN’T MATTER, because the mindset is set, your not changing it. Due to that mind set, there will be negative consequences.

Thats only to the ones that wont make a difference. Alot make more of a difference than you seem to think they do.

Lets look at priest, said to lead the Pack, I am mostly a PVP player.

Mindgames, is absurdly broken. Turn damage into Healing and Healing into a Damage, does not effect bosses.

Im not talking you into any type of PvP without mind games. But you will be pretty worthless in PVE, losing extremely hard hitting abilities. (If your shadow)

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I actually never thought of this lmfaooo it’s so true

No. We don’t validate people’s delusions. That’s not the answer.

If someone wants to join Night Fae because they love the aesthetic and the gameplay of the ability but they BELIEVE that Venthyr is the only viable option so they choose Venthyr then that’s their problem. In reality, they’re probably such a bad player, doing such low-tier content that the choice will have no appreciable impact on their performance or gameplay experience. Less than 2% of players have completed any +15 dungeon. Ever.

We’re not going to let grown, bearded men use little girl’s bathrooms because they believe they’re women and we’re not going to let delusional casuals with no appreciable grasp of game mechanics and laughably bad performance tear down a neat system because they BELIEVE the differences in relative power will negatively affect them.

You can’t “believe” stuff into existence. Unless we’re getting philisophical.

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You missed the second part.

Take my prefence game play. PVP.

If your shadow, I am not taking you without mind games.

If your disc, I aint taking you without Unholy Nova an the CC immunity.

These are GAMEBREAKING. These are not small, oh its okay you cant reverse damage into healing, or you cant ignore all CC for 8 secs. NO, thats NOT OKAY.

Again your thinking this is small stuff.

This is a DH with Crit Amps vs a DH with Gushing in Arena. Its not a small difference, its a hard stuck 1600 vs 2400 EZ mode difference.

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So, the same person who went from “if we need to, we can pull the ripcord” to “actually, the ripcord will unravel everything”, is the person you’re trusting when he says they’ll balance away our concerns?

There were over 1 million rated arena accounts in Season 8 of Wrath of the Lich King. We know that because Gladiator titles are percentile based (0.5%) and there were over 5000 gladiator titles in S8. In Season 1 of BFA there were 237 gladiator titles given out; that’s an extrapolated 40,000 players above 1000 rating.

From over 1 million players to less than 40,000 players. That’s a 98.6% drop in participation in 10 years.

PvP is dead, sir.

If the most powerful argument against Covenant restrictions comes from the life-support PvP community then I think we can safely ignore it.

There was 8k Gladiator titles given in Season 1…

There was 267 RANK 1 titles given out. There was 267k people above 1400 in S1, arena mechanics have changed, like cut offs, glad is not % anymore only R1 is.

PVP is as dead as Raiding, 28% of accounts got Combatant in S1 32% of accounts got AOTC.

Not sure if true but I have no evidence to the contrary.