There you go.
THIS IS WHY noone trusted this modern Blizzard developers to touch Classic. THEY DO NOT UNDERSTAND the concept.
They have run retail WoW into the ground with this exact same thinking.
The GM doesn’t actually make a definitive statement or announcement.
When Blizzard does decide to break certain addons or not allow them, there actually is often a blue post from a CM about it. For example, when the addon that added voice overs for quest text was blocked for legal reasons, they posted about it and explained why.
Years ago there was an addon that drew things in 3d space that was basically DBM on steroids and blizzard made blue posts about why it wasn’t allowed.
When they broke some of the WQGF features at the end of Legion going into BfA, they explained why and posted about it as well.
If they decide to completely break an addon with this much attention, I would actually expect a blue post explaining why.
I don’t expect it to happen though. Again, at most maybe they’d block addons from sending invites as a concession to make the angry anti-addon people feel a little better, but it would be a fairly irrelevant thing in practice anyway since most people weren’t planning on ticking that checkbox to begin with.
Must be an echo in here.
or using the addon.
ya I have watched it multiple times, what new is there? There was a question asked about add ons but only a general answer was given and no certainty on anything unless you are delusional and read into it.
No, you suggested that a GM responding to a ticket was included in that group.
That’s not an official announcement and the statement being circulated isn’t even definitive and doesn’t claim to be based on any actual knowledge as a Blizzard employee. It’s stated as a personal opinion/expectation and does not have anywhere close to the authority of an official announcement by a CM.
Yes their answer was (probably intentionally) vague. But as this addon does not automate anything, does not play the game for you, and does not go against the ‘spirit’ of Classic (whatever that is) there is no issue with it.
/world solves that issue without an automated group finder
This addon sucks
ya, but your guessing. Lets wait and see.
The spirit of classic is the social experience literally the top thing people have been clamoring for long before classic was even announced. So In that regard yeah, it kind of does go against the spirit of classic. I’ve said it before about a thousand posts ago that it’s going to create a short leash for everyone in group other then the leader. Instead of helping someone improve after a mistake they will have the option to just kick and immediately move on. People didn’t do this very often in classic because it was easier to help the person understand their mistake and learn from it then to kick, hearth back to town and start looking for someone else. This addon is that slippery slip which descends into the current state of retail wow where people would rather crap on your face then talk to you.
This I agree on.
I won’t use it and have no reason to want to.
But let’s look at someone coming from Retail that started in Wrath or later shall we ?
First off we will start with assumption that we want Classic to not fail and keep a healthy population and therefore need to retain as much as possible.
Player comes to classic and makes a character and starts playing, joins a small group of friends (usually called casual family guilds) in a guild and then gets to the point of doing Deadmines/BFD etc. and needs to form a group but the small guild is all offline so needs to find people. So they check /4 as someone mentioned to them that is the LFG channel and they see lots of spam looking for groups and add their name to the pile as Mage LFG VC (someone explained VC vs DM) and gets an invite quickly because someone else is using this addon.
Example number 2 (same player at same dungeon), opens the addon and lists they are a mage looking for VC and searches finds group showing 1 healer, 1 tank and 2 DPS so applies, gets sent an invite that is auto accepted and off they go to the dungeon.
This player now meets new people who they add to their friends list and did not have to stand around in a city spamming etc. to do so , so they end up continuing to play.
This is pure fantasy.
Oh please do explain. You put these one sentence responses out here which always fail to address your opinion.
People can do that with or without this addon.
You’re explaining your dystopian fantasy world of both retail as well as how you think Classic will turn out if a simple LFG GUI is allowed.
It has no basis in reality. Most people on retail don’t insta-kick you because you made a mistake. When I was still playing people would sit through repeated wipes in M+ pugs rather than just ditch and find a new group.
The idea that people are just going to kick you left and right on your small 3k pop servers because you did something wrong and you’re easily replaceable because of an addon that doesn’t give you anymore reach than the LFG channel is laughable at best.
I disagree as the time difference will be negligible and people will still need to get to the instance in order to join the group.
Hearth, find people, summon back was not a long process for 5 mans.
Use addon, find people, summon will also not be a long process.
Hearth, find people, run back is a long process.
Use addon, find people, wait for them to run there is a long process.
Still same either with or without the addon.
You’re right. They drop group and re-enter the queue for a different group instead. The zoomer mentality is an actual thing in retail.
Everyone is pretty passionate about this on both sides. Here’s my opinion for what it’s worth.
Nothing wrong with a LFG addon that helps streamline the chat window and makes finding people easier. Sometimes chat runs by so fast that you can’t possible keep up with it.
But there are two aspects of this add-on that really worry me.
First, I don’t want to be auto-added to a group. I know this sounds petty but I’d much prefer to chat with someone first, even if it’s just to know what their loot rules are or what their run is for- are we doing all the bosses/quests, is it a fast run, whatever. I like to know what I’m in for before PUGing with strangers.
Second, it makes me really uncomfortable to think that someone can inspect my talent trees because it encourages elitism and basic misunderstanding. Any 5 man under level 50 can be tanked by a druid or healed by a shadow priest. Just because I’m fire specc’d doesn’t mean I don’t understand how to use my frost spells and CC abilities.
These things are turning players more and more into NPC’s and that’s why many of us don’t like retail. When you take out any interaction and boil me down to a talent spec or gear number, at that point I’m literally just a rent-a-bot to fill a slot you need.
Vanilla did take longer and sometimes LFG was frustrating. Everyone knows that. But I’d happily take that frustration for the community it builds. Knowing people by name, building a friend’s list, getting to know people, both good players and bad.
If you don’t want to interact with the community then perhaps you shouldn’t be playing an MMO. There are some amazing single player games out there.
M+ groups are completely separate as you can’t bring someone else into the group after it’s started…so how does that have any bearing on what I said? You’re stuck with your original group unless you just abandon your key and then have to do 2 runs instead of 1 to get back to the same point.
3k servers? Did you miss the part where even the low pop servers of today are higher then the full servers of vanilla?
And yes this does happen when given an easier alternative. Human nature is to take the easiest path. Use normal, heroic or just plain mythic for comparison as those actually follow the same guidelines. And it does happen in those runs, quite often. Seen tanks get kicked for not pulling fast enough, healers get kicked because they couldn’t keep up with the chain pulling tank, dps who either either hit another pat while trying to keep up with the Aoe pulling group or ask to do a quest that’s a little out of the way of the chain pulling group. Regardless this happens far more when you have an option to quickly replace someone. Which is why I use retail as an example because the retail in game lfg system is just the next step in the evolution. Let people go back to town and fill their group, let people take that extra time to teach someone what they did wrong. It bonds people together