Looking for a way to shorten my multi spec dispel macro as I would like to squeeze in a mod:alt,@partypet1 dispel line but don’t have the space.
/use [nomod,@party1]Nature’s Cure
/use [nomod,@party1]Remove Corruption
/use [mod:shift,@player]Nature’s Cure
/use [mod:shift,@player]Remove Corruption
/use [mod:ctrl,@party2]Nature’s Cure
/use [mod:ctrl,@party2]Remove Corruption
Assuming I’ve avoided typos this should do it:
#showtooltip
/use [mod:alt,@partypet1,help,spec:4][mod:ctrl,@party2,help,spec:4][mod:shift,@player,spec:4][@party1,help,spec:4][spec:4]Nature's Cure;[mod:alt,@partypet1,help][mod:ctrl,@party2,help][mod:shift,@player][@party:1]Remove Corruption
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Thank you appreciate it big time!
Question on the side is the [help] needed as @party can’t be hostile?
It’s generally a good idea to use an existance check (help, harm, or exists) with @unit to prevent issues. I went with help
as it’s shorter than exists
and for party is basically the same thing. (Barring mind control, of course!)
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PartyX and RaidX most certainly CAN be hostile. If they’re charmed by a mob or a player, they become hostile.
It’s not going to happen all the time, but it will happen often enough that testing for it certainly is a good idea.