Help an Old School Understand

stiffens up and stands straight as a board

Good heavens!

That bill is too high, but the back has never been better!

2 Likes

there are the skilled players who can pull off this playstyle

they are coordinated and know what they are doing

then you have the copycats; the ones who dont know what they dont know and, sadly, what they know isnt so

It’s not just about the level. I am a healer. If the group goes slow, WoW classic dungeons are one of the most boring experiences in gaming for me. I press 1 to heal, 5 to renew, then I press 9 to wand. Rinse and repeat. For 1-2 hours. No challenge. Just repetition. When the tank goes fast, mana is a huge issue. I have to risk letting the tank go dangerously low on health just so I can get that one extra tick of mana regen. I need to decide if I have enough mana to heal the DPS. Constant triage who gets a heal first and who might die. Single target heal or AoE heal? When the tank goes fast, WoW classic dungeons are one of the best gaming experiences I have had. I am at lvl 34. It’s a blast. I’m not in a rush to lvl 60. But I am in a rush in each dungeon.

2 Likes

A big part of what you’re missing is that this stuff is content thats around 15 years old, and not everyone has the same motive for playing as you do - which is to just loaf around and zone out with rose tinted glasses.

2 Likes

Everyone is in a hurry to go to hell (Blackrock Mountain).

On launch night, I tried to get everyone to grab their bottle of wine from the Stormwind quest, and meet me for a drink before we get started. Only one person wasn’t in too much of a hurry to have a celebratory drink, and this was on a RP realm. Sad, really.

You’ve seen this in the game, or you’ve seen it on the web?

Retail is a safe space that rewards rushing. Almost nothing can kill you, and if you do somehow manage to get killed, there’s almost no walk back. There’s no reason not to go as fast as possible, even if you die a lot.

When you group with people, even just in the world, it’s really obvious who remembers Vanilla and who is a Retail baby. The Retail babies rush through, die a lot, and spend half their time in ghost form. The people who remember Vanilla remember how to play more carefully.

it’s not just about the level. I am a healer. If the group goes slow, WoW classic dungeons are one of the most boring experiences in gaming for me. I press 1 to heal, 5 to renew, then I press 9 to wand. Rinse and repeat. For 1-2 hours. No challenge. Just repetition. When the tank goes fast, mana is a huge issue. I have to risk letting the tank go dangerously low on health just so I can get that one extra tick of mana regen. I need to decide if I have enough mana to heal the DPS. Constant triage who gets a heal first and who might die. Single target heal or AoE heal? When the tank goes fast, WoW classic dungeons are one of the best gaming experiences I have had. I am at lvl 34. It’s a blast. I’m not in a rush to lvl 60. But I am in a rush in each dungeon.

I enjoy a fast pace where mana is like your groups life just like you. However, the problem with these groups is that the blame goes to the healer when the over pull occurs; ALWAYS.

I don’t want to run back/rebuff or rez people because of impatience either, doing everything i can to cope with some of these aggressive groups, drinking 5 waters a pull because i gotta get a tick when i can, can be thrilling but breakneck =/= faster, sometimes 10 seconds of dropped combat for a drink is all that I need, but most chain pullers don’t even want to give you that.

LOS’ing and Being too far away from you is a whole other issue.

DPS tunnel vision is still a huge problem even 15 years later on mana/positioning and watching the world around them. I partly blame people refusing to adjust their UI to be more informational if they aren’t healing/tanking. however, the other part of it is retailers still don’t understand that OOM is actually a thing in classic.

The way I like to roll is if i’m at 50% or more you can keep on pulling, but don’t keep me in combat with 200 mana, you can at LEAST let combat drop so i can begin to drink before you resume.

1 Like

Some people just like to rush through the game for reasons I don’t entirely understand either. It’s not as though World of Warcraft 2 is waiting for them when they hit 60, lol. Doesn’t really make sense to me, but that’s just how they like to play. It’s weird; why skip so much of the game to get to … practically nowhere, really?

PUG/Established Raid Guild = I expect to have acceptable spec, my BIS so far, and brushed up on all upcoming raid mechanics with threat/dps meters on. Why? That’s what they typically expect to have fun.

All other situations = Time to relax.

Been doing that since AC/DAOC so I can keep more types of players, as friends/fun to hang with. Come to think of it, GMing RPGs at conventions probably taught me how diverse people are when approaching the same game experience.

No need to generalize zoomer-boomer etc. I assume we are all nerds trying to have fun.

I’m OK with combat starting when I am at zero mana, but I must be drinking. You can finish drinking as long as you start outside combat. If the tank is chain pulling without dropping combat ever, I will complain. I never had a case where the tank refused to do so. That said, I spam the drink button when the last mob in a group is about to die.

Idk how you guys still don’t get it. These private server guys have leveled the classes and done all the content. It’s nothing they haven’t done before. Are they supposed to stop and smell the roses for a hundredth time?

You only get that good and that fast by doing it in the first place. These guys have sunk hours and hours into classic, of course they’re good enough to clear MC in three days lmao.

3 Likes

We just don’t get the newer generation of gamer. To “us” (37 here), it feels like they’re reading the last page of a book --simply to say they finished it.

And really that’s twitch. It’s maximum, take no prisoners, optimal play --or gtfo and there’s nothing necessarily wrong with that. It’s just not how we played.

  • They’re not “choosing” to play that way
  • And to them, we look like we hamper our xp/rate

There’s no right answer it’s just a generational thing.

2 Likes

Exactly. I only need to start. It’s preferable to get a few ticks before they resume, but w/e the point is tunnel vision is real w/ tanks they just think they’re invincible if you’re being somewhat competent.

Agreed.

– The OG ‘Maraj’ on Stormrage (then Kael’thas, and now Hyjal)

I too played closed beta, game was full of wonder and exploration back then

15 years later I know exactly how to do stuff, feels like I’m wasting time on a game I’ve been playing so long if I make it take longer to “enjoy” something I’ve leveled 9 million alts through already

1 Like

A sad amount of people do not play WoW for fun, as a hobby, they play it as a means of feeling accomplishment, escapism, fulfillment. Which is why it leads to so many people focusing on speed and such, because they need that sense of “I’m better, I did this thing” because they’re not getting it IRL from work and such.

1 Like

big generalization there bud

If you don’t reamember these same things from Vanilla, I doubt you truly played Vanilla.

Zoomers bro , they don’t care about the journey only about getting to the destination.

I hate it . Had people say they don’t want to join a leveling guild till level 60. :flushed:

Looking forward till the day they quit tbh

I came back for panda for a few months before I got bored. It was already focused on go go go.