I had recently opened up a second account that is not tied to my Bnet recently (mainly for 2 more houses :P). This account is fresh, having absolutely nothing on it save for what comes with the Epic Edition of Midnight. Literally square one.
Upon my adventures of starting fresh, I ran across something very disturbing: Heirlooms.
Now, I know that people say heirlooms are pointless and give no value. This is true but also not true to an extent. Heirlooms give a sense convenience as in not having to swap gear while you’re questing since it scales. You’re also able to enchant them, giving you more power gains throughout the experience. I get the arguement that the heirlooms are inferior in strength now which I find is true. I frankly am getting irritated seeing quest rewards have a higher ilvl than my heirloom when heirloom is supposed to be “blue ilvl equivalent.” It’s been a mess since all the stat squishing. I just use them because I like to do the enchant method and not have to bother with upgrades/transmog. I know transmog is changing so that makes it moot but I still like having the enchants.
Now herein lies a much, much bigger problem: How convoluted and EXPENSIVE it is to upgrade these pieces. I really think Blizzard lost track on things and just slapped on prices without thinking of how it would affect players both new and old.
There are 6 tiers to level an heirloom:
Armor, Trinkets, Rings
Tier 1 (to 35) 500
Tier 2 (to 40) 1000
Tier 3 (to 45) 2000
Tier 4 (to 50) 5000
Tier 5 (to 60) 5000
Tier 6 (to 70) 5000
Weapon
Tier 1 (to 35) 750
Tier 2 (to 40) 1500
Tier 3 (to 45) 3000
Tier 4 (to 50) 7500
Tier 5 (to 60) 7500
Tier 6 (to 70) 7500
Per a single, non weapon heirloom, the total cost to upgrade it to max is 18,500.
For a weapon or weap/off-hand, total is 27,750
You need 10 heirlooms to have a completed set. (Helm, Neck, Shoulder, Cloak, Chest, legs, Rings x2, Trinkets x2 - NOTE: I am not including some of the heirlooms that have less tiers to upgrade like the Garrosh weapons and the DF Trinket/TWW Pre-event Ring)
Without Weapon: 185,00
With Weapon: 212,750
For the “basic set” (Helm, Shoulder, Cloak, Chest, Legs) you’ll be paying per set 92,500
With Weapon is 120,250
Here are the DISGUSTING numbers:
Full Set x4 (Plate, Mail, Leather, Cloth) is 851,000
Basic Set x4 is 370,000 With Weapons is 481,000
Now if you’re looking to do enchanted pieces only, here is the breakdown for that:
Enchantable Pieces are Shoulders (Mop Enchant), Chest, Cloak, Neck, Ring x2, Legs, Weapon.
Without Weapon 111,000
With Weapon 138,750
I don’t want to even tally up how much it would be to max every single heirloom in existence. I know there are some people out there who have done this. There are 95 total heirlooms but some of them don’t have 6 tiers.
These numbers are just extremely outdated and absurd. Given how fast leveling is, you’re asking for players to spend thousands of gold to keep their convenience for only a few hours as they progress and then spend another few thousand again when they hit the next tier. Sure, I know with the stat squish the numbers are miniscule in difference, but it’s kind of the principal of the matter on this.
Now let us talk about how convoluted the system is. Six items to purchase for a standard item. First, you need to figure out which one you need, then you need to go through all your pages to make sure you’re finding the right one for every tier. It’s a jumbled mess really and I can see people getting lost navigating it.
I suggest doing the following:
Remove all these tier tokens to upgrade and make all heirlooms automatically scale to the expansion prior to current. When a new expansion hits, the heirloom upgrades to the previous.
So for example: A helmet will go 1-70 (Dragonflight Max), no need to upgrade anything/no armor or weapon casings to purchase.
When Midnight comes out, the heirloom automatically upgrades to 1-80. When Last Titan comes out, it goes 1-90.
Make the price of the heirloom a one time fee. The cost of an heirloom set should not exceed 10,000 in my opinion. Thinking of casual and newer players, I feel 1000-2500 would be fair given the amount of pieces there are. We have added so many throughout the expansion after all.
Finally, may want to consider boosting their power a little bit. I should not be getting greens with a higher ilvl when it’s been stated heirlooms are supposed to feel like blue equivalents. You need to have some incentive here for this neglected feature since you took away the exp bonus. Maybe you could bring that back also? Not as strong as what as was but SOMETHING? Also, let all enchants work maybe?