Healing Mages need some updates

I think it should as well

Yes agree i think it should crit as well apply the overcloak buff. And buff the 6 t3 bonus set to 40% increase chronoheals.

:thinking:

Aren’t Mages by far the strongest raid healer in the game by about a thousand miles?

1 Like

They are, yes.

Ok then 25% is fine.

It’s the feel. Not always about the number.

Yes, but that is because of Mass Regen being able to apply beacon on all 4 groups which is too much. It should be max 2-3 groups focusing more on the quality of Mage healing instead of quantity, which is the case now.

Hpal, Resto, Priest is 2-3x better healers than Mage in group situations. Especially where you also get targeted. It is insane how bad Mage healer is in PvP.

1 Like

What?! Healers are good in different situations!?

Mage healers should be more like bards and focus on buffing

I’ve been dying for a support class in WoW. I think a buffing class would be amazing.

1 Like

I want to heal gonna tag dungeon and raid as a healer and not as off support. Removing the healing cant work for me i think. However if they make the shoulders enchant goes to your toys it will give us more choices depending on situation warder for exemple it’s very good vs frost/fire ect


You can use rewind time shoulder rune maybe if you use overcloaked t3 set since you cast more regen.

hard to use that set usefully

Maybe true, regen should cost no mana out of combat or something i use arcanist shoulders enchant to help to keep healing up to be honest.

I just saw the new phase 8 set bonus. Seems odd

It’s a damage reduction set i think enclave got some bursty fight maybe. Also the dps set got 10% arcane blast proc missiles that’s very strange it should go to us or at least in both sets. Everyone gettin a new wand and we will be using the bwl one i do not like this and hopefully they change it.

Having not used regen since like phase 1, I never noticed it could crit heal. Seems like an oversight that mass regen can’t. Considering mass regen is just a tiny fraction of our healing, the majority of it coming from the beacons, I don’t see any reason to not fix it.

Temporal Anomaly is useless, and pretty much always has been. The ability to cleanse magic is too huge to give up, most of the time. Even if it hit the entire raid, I’m not sure it would be worth the GCD to cast. If it were a reasonably sized shield that hit the entire raid one time, and last like ten seconds, with a cooldown? Maybe, just before a big boss ability goes out. But otherwise I’d rather just see it replaced with anything else.

If you REALLY want to buff mages, reduce mass regen’s cooldown to 4.5 seconds. Having more than four parties really feels awkward (group five gets no heals from me). Though I am giving some consideration to using single-target regen on them
 but in phase 8 that will be reserved for the main tank.

Mass regen SHOULD be able to proc overclock, just at a lower proc rate. Wasted set bonuses feel bad, and healing mages have had them in nearly every tier.

The other day I hit 14.9k hps on Sapp. Felt amazing. We’re in a really good raid-healing spot, and with the phase 8 set we’ll be tank healers too, so we’ll just solo heal hard modes, so I don’t really think we need buffs. I’m more of an advocate for quality of life / fun interactions.

I could see that but I do think there are more useless runes on mages then any other class and should be fixed to where it could be used Cronostatic heal feels useless when I just run SP or TA

I really do think they should just merge Temporal A and Advanced warding. Problem solved.

1 Like