tank spec is also super clutch for open world!
I’m trying to see this whole thing through Baridorielor’s eyes.
Currently i’m rocking Brewmaster in open world because its easier to solo stuff, considering Zaralek is ded af. (Also the only playable DK spec is blood. For my taste that is)
That is what I was referring to.
Speaking as someone who regularly tanks, heals and DPSes in most content, I see a lot of laziness in every role. I dislike dealing with lazy players in any role, but speaking from my experience as a healer to this conversation specifically, a lot more healers are lazy than you’d probably ever give credit for. Part of that is the old mentality that healers need to be treated like kings/queens and permitted to do stupid things, refuse to do things, and blame other people for their own failings.
As a healer, I hate other healers who want to make excuses for themselves by blaming others, by blaming “the system”, etc.
That is a harsh statement.
Okay, and? Nobody improves or benefits from excuses being made. I hate that behavior.
I’m not worth your time because i’ve refuted your points?..
No offense, but… WOW, your comprehension skills are AWFUL.
Where did i say or implied their the same thing? All i’ve done is noticed the things that are done in one dungeon was carried over to another difficulty. And that’s somehow, not sepperating the leveling dungeons? Lol?
Responding to it is not ignoring.
I’l let the inviso-bill here answer since it’s pretty much what i’m thinking.
That, and this isn’t a question that’s coming from good faith.
False equivalency and you failing to comprehand the simpist things i’ve said, and disregarding the context of any of the things you’re falsely equaliventing to. Next.
Aknowledging them and refuting them is not disregarding them. Lol?
Because you’re biased. Simply put.
You subjectively disagreeing with him, isn’t him lying. If anything, why are you lying that healers need to DPS?
If you think there’s no written rule to states group healers are only required to heal, then you think there’s no written rule that states group healers are required to damage either. Either way, this is bad faith.
I guess it’s a good thing I never specifically said that, isn’t it? ![]()
I’m not the one implying a hardline take of “nothing says you have to do x” here, though. I’m simply raising a very simple question, which you refused to answer- why exactly does there need to be beef over pressing a DoT or AoE once in a while? Why refuse to use the tool that is there?
In the office, you are raising for your coworker’s birthday present. The company has 5 employees overall, including you (executives and upper management excluded). John gives $5, Stella gives $10, Bella also gives $10 and Josie gives $11 (because she had a crit lol). You give nothing because you gonna buy the present using the raised amount. Just think about it this way.
John is the tank, Bella, Stella and Josie are the dps and you are the healer.
I detect you may fear failure. But beware.
“Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering.”
Sounds like an assumption. You know what they say about those, right?
My response to that is that WoW isn’t the only game to deal with this problem. In LotR Online, the Minstrel class had a toggable skill called “Battle Voice.” When toggled on, it changed many of their healing spells into damage spells and made it so their remaining heals could only target themselves. Toggled off, they were able to heal others with stronger heals. The intent being that Minstrels would toggle Battle Voice on while soloing and off while in a group. Nothing stops WoW from implementing a similar system of that is indeed their intent given that that idea is over a decade old now. They haven’t because they fully intended damage to be a part of a healer’s utility kit that they bring to the group.
assumption. You know what they say about those, right?
Platitudes now. How cute.
How cute.
![]()
Felt it fit pretty well, platitude or not.
They haven’t because they fully intended damage to be a part of a healer’s utility kit that they bring to the group.
Incorrect. Healers kit is constructed in Wow and LOTRO so that they can survive in solo content. If the healer classes could not fight to some degree they could not do solo content. In groups the role and kit for healers is Healing.
*Was the case before Dual-Spec, imho.
Incorrect. Healers kit is constructed in bow Wow and LOTRO so that they can survive in solo content
This sounds a lot like “this is what I want it to be, therefore it is”.
If the healer classes could not fight to some degree they could not do solo content. In groups the role and kit for healers is Healing
Funny, because last time I checked 3/6 healers practically need to do some amount of damage to be effective as healers in most of their setups.
![]()
Comprehensive in that you listed a discrete set of responsibilities. The descriptions I see in game are usually flowery flavor language rather than a set of tasks for each role to do.
Ahh.
No. I’m not basing this off of any run in particular. I’m basing this off of math…
…Once you have the theory done, you see it pan out in practice.
In an controlled environment that doesn’t have a ton of other factors in play, sure, it will be 100% successful all the time in that environment… And only there. Or in theory more accurately…
In the actual runs, it’s pretty different because of the factors. But for simplicity sake, they mainly boil down to… "What is anybody doing right now, " and “what or where the mobs are doing?”
I don’t think it’s THAT bad. But it is bad and doesn’t offer any good to the party.
It doesn’t take anything away. The worst it does it makes it 30 seconds longer to complete the dungeon.
Yes, in M+, it matters, A LOT, i get it. But in untimed, it really doesn’t. Especially in normal dungeons. Like… were not trying to do Esports for $100k, were doing a dang normal dungeon.
I really don’t mind if after hearing everything I have to say if someone says, “that sounds like more effort than I’m willing to put in and I’m not running difficult content, so I’m not gonna do it.” The thing I mind is when people try to pretend that makes them just as good a player or just as valuable to the group as a healer who does do damage. They are not.
People don’t have to pretend to be good here or just a valuable, because before M+ or 5+, not dpsing as a healer isn’t a loss, nor it’s bad at all. You are failing to understand this and you’re essentially shaming people for it.
Not only that but… you’re not understanding the crux of the self inflicted problem you guys created, in that being the implication that your DPS is so low that you turn to your healer and expect them to DPS. Do you not think it’s why so many people say “check with your DPS first”? I mean, Am i , nay anybody else suppose to believe that the DPS who asked for Healer DPS are good at their own role here?
How about “shorter fights are safer fights?”
That’s still “I want to be bone with the dungeon faster” argument i was talking about.
I don’t really like the term for this, but there’s a reason why people are against this “GOGOGO” mentality here.
I’m trying to see this whole thing through Baridorielor’s eyes.
You can start by re-reading my comments.
Felt it fit pretty well, platitude or not.
Irrelevant.
Folks just did a 24 BH with four DPS, so you’re not far off the mark. ![]()