Healer here. Can I have TEN seconds to get mana!?

I read just fine. You said dps not waiting for threat is a bigger issue than tanks not waiting for healer mana. Which it’s not, if you actually press your buttons as a tank. Press your buttons.

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leave him be, his ignorance shows with his reply. It ll stand out to anybody who knows the topic. He obviously doesnt.

Honestly, as a Healer, if im OOM or nearly there and I SAY WAIT and the tank doesnt? Thats on them. If the group doesnt wait for healer mana, then the group dies. I warn them when im running out or am out and drinking. If they dont listen, my usual response after they run ahead and die like zerging idiots is, “So, what did we learn?”

Drink up. Dont worry about them running ahead. ALWAYS tell people you are getting mana, dont expect them to stop without you saying anything. Not every has power/mana bars enables on their frames (even tho they should). At the end of the day, if they dont wait for Healer mana then they die and that isnt on you.

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It was ridiculous in Forge of Souls. People would pop rocket boots and be halfway across the dungeon.

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How about NINE?

Healers, tell me you need mana.

Tell the DPS to stop trying to pull when I’m intentionally stopping so you can get mana, the entitlement of these classes that can’t even do more damage than tank classes is insane right now.

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You HAVE to catch when we do. Too many times I say mana break or OOM and we go into the next pack because tank didn’t see it. I’m personally at a point where I feel like chatting out that I need a break is wasted time.

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True and real. And the DPS tough guy is the worst, who pulls ahead and then immediately flames because he couldn’t tank three mobs and died instantly.

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Everyone and their mom think theyre the most giga of Chads. Its fkn annoying.

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Wrinkle those brains, melee! XD

From my experience of tanking a couple dozen heroics recently.

Healers overheal too much, generally play very inefficiently and do not consider the nuance of the tank they’re healing. Resulting in them ooming very fast almost every 2-3 pulls and then whinging for mana.

I’m playing a blood DK, I am giving you a combat drop between pulls and I can survive quite a long time on my own via self healing.
You have your time between packs to get 5-10 seconds of drinking in, if you choose to break this by panic spamming fast heals to keep me topped off at 100% for the entire dungeon, that’s on you.

In addition, we’re not all gonna sit and watch your blue bar fill to 100% before moving, you do not need 100% mana (or even close to it) to perform your role.
If I look at my frames and I see the healer has around ~25% mana, I’m going. I know my CDs and I know I can survive a pack, heck even half of a boss, without you pressing a single button.

Adapt to your group and don’t be a drag!

It’s all about situational awareness and acting accordingly based on your group, but lots of tanks just seem to be lacking in this way.

Obviously if a tank face pulls a pack while the healer is on 15% mana, doesn’t use any CDs, CC, interupts or kites, then just falls over and screams “wtf healer afk???” he is obviously an idiot.

If i see the healer is on 15% but I have my entire suite of CDs up, just start drinking, I will preemptively use my kit and by the time you actually need to stand up and press a button you will be at 75% mana.

Too many healers think that the tank being in combat means they must spam overheal or it’s all over

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All the more reasons why RDF is such a disaster for the game. No social consequences for bad behavior.

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Getting kicked and getting the debuff IS a consequence. Stop making stuff up just because you’re mad.

In Grim today the dungeon with the dragons you ride and bomb I forget name and this happened.

Warrior tank runs to pull, shaman healer is a football field away drinking, the hunter from Pagle jumps over the ledge and falls to his death, the Grobb warlock is hell firing the mobs and insta dies.

I’m watching and I’m crying in laughter and wishing I clipped it.

The tank dies and the healer makes it back in time to rez the 2 while we wait for the hunter to run back.

I popped invis and lived.

You just can’t make this stuff up.

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No more stories for you. I don’t like sad stories : (

Yea, also with vengeance, the more you stand around, the more the tank loses his attack power buff from Vengeance. Not an excuse, but probably another reason tanks are pulling so fast.

It really is though. You can either A. let the dps die and other group members or do the reasonable thing and pull off the dps, which still starts the pull early when the heals was not ready. Either way, the healer loses.

Weird, because I have a pyroblast flying into mobs before the tank even reaches them as often as I can and it’s never an issue. They just press their buttons and have aggro.

Pulling before the healer is ready is obviously bad. But waiting for the tank to get aggro is like… not a thing anymore. If they’re pressing their buttons, they will have aggro.