Havoc is a Joke!

sometimes i feel like im playing a different class than the rest of the people on here lol

Whenever I’m using Havoc I feel like it should be castable while casting. Sometimes it can be hard to find those perfect moments to use it, but while you’re casting CB, no swirlies in sight and there’s an add that needs to die…it would feel really good to use it right then, and get every second out of it.

Are you saying destro Warlocks perform good in this expansion?
Take a look at 10.0.7 notes, when you see such long paragraphs on buffing a class, you know something went wrong. They are not reworking Rogues, lol

i just dont see the point in complaining about havoc when its one of the only functional parts of the destro talent tree. I’m performing really well on 2 target situations personally.

And yes in terms of performance i think its fair to say that a spec thats currently in the meta for both MDI and AWC is performing pretty good. I think there’s a reason that the “long paragraphs” about warlock buffs in 10.0.7 is almost entirely aff/demo and the warlock class tree. Rotation and talent choice could definitely use some work though.

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Havoc could just like automatically apply to the 2 closest targets to your main target for 60% dmg replication) – or hit the main target for 85% dmg replication, and splash all damage to the 6-8 closest targets for 20% of main damage or something.

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15 seconds Havoc + rolling Havoc talent is the maximum 2 target dps you can have without sacrificing aoe talent points. The whole point here is if you take these talents, you still cannot beat some other classes in a 2 target situation where others is just doing aoe rotation.
I first noticed the problem, then I went to see some top level streamers and logs. It’s the same.
I watched some MDI, but cannot watch for too long because it is a sleeping pill for me. Unless I missed something, I didn’t see destros are meta at all.

i mean destro was absolutely in MDI on multiple comps/teams for MDI

Echo and Sloth don’t have destro locks in their teams, and they are winning. Every other team with lock in their teams are disqualified.

fair enough, so not only do they have to be present in MDI they have to win to be meta?

ill add thats an okay stipulation if thats what you deem meta, totally fine - Im just more in the camp of Echo and sloth won based on skill and experience, not because they opted not to take destro.

I believe there is someone in echo’s team can play top level destro lock. There is a reason they are not bringing one, even though lock can provide health stone, brez, and portal.
I highly suspect every spec of lock is no better than average among all dps specs. Being average is not meta at all.

but it was represented in MDI by multiple teams whereas those other specs and classes were not. i feel like this statement is a teeeeeny bit unfounded? Echo ran UHDK, Feral, Spriest – which was THE meta comp and im fairly certain the spriest is only there to PI stuff

but as always a grain of salt must be taken because the MDI is extremely coordinated groups where something like a destro lock can excel due to pulling around infernal.

Random pug keys YMMV

I find a portion of the ‘play’ of destro lock involves tank kiting/positioning. So YMMV feels simultaneously like an understatement and extremely accurate lol

Ramping deathball feels very polarizing.

I find that while destro can be thought of as meta, it’s not because destro is some amazing spec, and more so that it’s one of the better options in a sea of melee meta. The sheer volume of kicks needed in dungeons this season alone is insane. Add in that pres evoker is super strong and prefers an entire group that stands in front of them, and the meta has also done a weird shift where lock feels better simply because it’s tanky enough to be in range and out of breath.

The only reason we had a few destros in MDI was its uncapped AoE and the massive pulls they do in MDI. These pulls are not done on live and destro never gets to shine on live dungeons.
On smaller pulls with less than 5 targets, destro has one of the worst AoE in the game right now. Just take a closer look at Primal Council raid fight, it is a 4 targets fight and destro is one of the worst specs of the game there.
And this situation only gets worse on 3 targets pulls, where havoc`s damage becomes really disappointing

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who the heck is only pulling 3 and 4 mob pulls - what a bummer lol

enhance would love it, that thing is target capped at 5 so pew pew

That’s why enhancement is shining in higher keys right now. 3-5 mob pulls are pretty common in this expansion when you are doing like 20+ and playing safely +1.

Aye, that plus the best high key dps is a rogue and the best tank is prot and WFT is like crack for both of them - but at some point you have to get some big pulls due to health inflation and just making your way through keys in time right?

Honestly, I’d love if Bane of Havoc (the pvp talent that makes havoc an ground based aoe) would become a pve talent choice instead of base havoc. Obviously requires some tuning, but let it be like 40% dmg to 5 targets or something, I’d love to see destros raining CB’s everywhere in PVE.

The highest keys in the world today are +28’s with only 8 ever on time completions (as of writing this post).

A destro lock completed one of them, same guy played demo for the currently rank-1 key.

#notmetabutmaybe