Having sharding in classic will destroy this franchise

but leave Shadowglen be, unsharded! We all need dense forests filled to the end with Elves!

And if there is sharding in the starting zones you will deal with it as well.

The way to break it, is to make sharding a temporary per-character buff, that goes away after 1 hour, or as soon as you leave the Northshire.

I just don’t have an issue with it because it’s not a deal breaker for the community at that point. The number of people who had friends from that point forward would be insanely rare.

yet, but even if there was sharding, it would be much better to avoid getting separated from the crowd more than once.
With the buff-like effect, it would be a decent way to work with, because it would prevent you from farming chests in starting zones with sharding, while would still separate you from the crowd for the first minutes of gameplay.

Well I tend to believe that Blizzard if they do use it will probably have those caps up pretty high, several hundred people, to at least somewhat mimic a server launch. I think the farming chests thing in that case wouldn’t be a big deal.

There is nothing wrong with some competition, but people standing on spawn points for each wolf or kobold is just silly and not something I see Blizzard wanting to see.

Blizzard wants people to play and enjoy themselves, I don’t think they would consider standing in lines for basic mobs in a starting zone as enjoyable.

It’s more or less my opinion on it from watching them over the last several years and just kind of what they have said around Classic. Yeah they do want it to be as close as possible, but they don’t want to cut Classic off at the legs to do it either.

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I think they’ll want to make the first few levels as smooth as possible, to make good first impressions and to attract potential new subscribers. I mean, there are actually people who didn’t play WOW back then, and didn’t play on private servers.

I for one will not be coming back if there is sharting!

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Yep that’s pretty much what I think as well.

You argue as if you’ve seen this already, but here it is anyway (I haven’t read the entire thread.)

https://www.youtube.com/watch?v=Q-GobXQTf6w

This sounds pretty convincing to me.

Maybe I’m missing something? Is the argument not around starting zones?

Eh there are a group of people that believe Blizzard is lying about it just being in the starting zones.

I share the concern.

The guy I quoted appeared to not know they were going to shard at all, from how I read his posts.

they didn’t say anything clearly. They said “only one Kazzak”, and “couple of weeks”, and “starting zones”.

“couple of weeks” can mean anything between 2 weeks and 3 months, “only one Kazzak” could even mean that Kazzak will be on only one shard, “starting zones” could even mean Barrens and Redridge. I’m waiting for them to say something more convincing.

Nice strawman. I don’t want sharding, or any other features added to Classic that weren’t in vanilla. It’s really that simple.

“Warts and all,” Blizzard said. Warts and all we shall receive.

He never confirms sharding. Listen to what he actually says.

That’s because it hasn’t been confirmed. I’m not saying they won’t; I’m saying we don’t know for sure that they will, and anyone saying otherwise is a liar.

Hell, he even says sharding is antithetical to Classic. That, to me, certainly leaves open the possibility of it not being added.

It’s a possibility but I think if it comes down to people being able to play and people standing in lines in starting zones they will use it. Like I said, they didn’t just bring it up to tick people off.

" Warts and all " is a reference to the systems in the game, not so much the background systems it will be running on.

Man you’re dramatic. People who want classic will play regardless. Even with sharing in the opening zones. Get over it. Either they have it, or no one will play due to server crashes. Suck it up buttercup

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Sharding is a system in the game. Battlenet and the modern client are systems it will be running on.

Hopefully you understand the difference.

Actually, I think the fact people want Classic is exactly why they don’t want sharding.

It isn’t Classic if it has sharding. The people who say they won’t play if Classic has sharding say so because sharding isn’t supposed to be in Classic, and they don’t want some version of the game they love littered with features from retail that drove them away in the first place.

That’s a false dichotomy and you know it.

You think the game was totally unplayable before sharding came about? If so, explain to me how the game managed to go several expansions without it.

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Yet it actually affects gameplay in a very noticeable way. Do you know anything about sharding?

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No I’ve only been playing since Vanilla, I know absolutely nothing about sharding :roll_eyes:

Sharding is not a game play system, it is a server system. One can affect the other but they are not the same thing.

Could’ve just stopped your sentence here.

Sharding affects gameplay. If you don’t know that, you clearly don’t know what you’re talking about and I won’t waste my time with your trolling anymore.

It really says a lot that the people who defend sharding don’t even know what it is.

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