You can have an average healer, you just can’t have monkeys for dps breaking the yellow bubbles. Everyone should be standing inside of the bubble and no one takes damage.
In high keys, more people blow up from slimes than from last pack.
You can have an average healer, you just can’t have monkeys for dps breaking the yellow bubbles. Everyone should be standing inside of the bubble and no one takes damage.
In high keys, more people blow up from slimes than from last pack.
Uhh…
No. That last pack is omega-levels of toxic. Tried it on a 27 just for lols and it was just… no. So yucky, so very yucky.
I still think lower is just too long a dungeon. It is so so boring.
I actually agree with you. Not enough setting variation. And to make it worse, we - the players, are responsible for voting in two similarly themed WoD dungeons.
Well it is also only half of the mega dungeon.
did yall have priest mc? makes everything a million times easier.
weeks before the release of the new season, i made a similar thread that was meeted with indifference from the community, so welp, we have to live with these dungeons
I enjoy these dungeons, idk. whether a dungeon is a mega dungeon or not doesn’t really change m+ gameplay lol
besides maybe my fps.
There are still a few abilities that are unintentionally cleaving to the shield generators too (such as Enhancement’s Frost Shock cleave from Hailstorm build). It’s pretty annoying.
Honestly our guild is having a great time with the changed-up dungeon pool. No one is really complaining about environment staleness; just the annoyances of the Kara wing mechanics. I fully expected people to be tuned out after we finished the slime cat on week 3, but that hasn’t been the case yet.
Yeah, Halls of Atonnement and Sanguine Depths felt so much different from one and another, not like Tazavesh Gambit and Streets, one of which takes you back to Legion and BfA zones before facing a final boss and the other occuring in an exotic alien market!
Oh wait…
You guys have the strangest complaints.
The pull is just yucky. Nobody does it. Blizzard literally removed truesight from the pull because that pull is so toxic.
Oh I don’t know, I been enjoying the change up of dungeons. Definitely not stale. Granter, there were some tuning issues with Kara. It kept me playing vs the same old dungs we have from SL launch.
IMO, seems like a success to me.
Mechagon I get. it was pretty popular in BFA. It’s good fun, decently challenging not so serious with its story. Robots lasers good times. Karazhan remake I never liked. Iron Docks sure. Grimrail??? Why not Arcway, Court of Stars, Auchindoun? Those are all way better.
lmao nuuuu!!
junkyard bots = big fun
I call those melee blenders…usually nails one or two melee players seems like…
God no. Auchindoun with its stupid 3 hour walk at the start, 5 hours of RP, and bland and boring bosses.
Grimrail is THE best dungeon in this rotation. Fast paced, fast to zerg, with good bosses that keep you on your toes.
It’s way too claustrophobic with so much happening in such a small area it makes my eyes and head hurt.
The fact that these are dungeons split has nothing to do with how bad they are.
They are bad due to the tuning or at least they were.
Iron dock and grimraill are not Mega dungeons.
Excitement.
And it’s not even that claustrophobic, you guys exaggerate so much.
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