Has it ever occurred to Blizz that some of us WANT an overpopulated mega-server?

You dont get a high pop experience if they are putting limits on the pop. Are you this dense?

Any way you slice it, mega servers are disruptive to the classic experience.

It does not work long term.

The vast majority of ppl who poked Blizz for classic played a game that you have no idea about. Large pirate servers were NOT the experience WoW players had. You are F2P pirate server enthusiast. You are not a classic enthusiast.

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A Classic “High Population Experience” is a realm with 3K concurrent users on the realm at a time. Anything more than that is not classic. Yes, layering is going to push the pop well beyond 3K, but the promise is that by Phase 2 the concurrency will be 3K, that’s good enough for me.

What you’re wanting is not “A Vanilla Experience” it is instead a “Private Server Experience” using fake vanilla.

The classic experience went out the window the minute layering was introduced.

Get over this 3k number, healthy servers are more important than being anal over something that doesn’t matter.

Id rather just be able to log in, I don’t care if the server has 3k or 10k people, it really makes no difference.

Don’t want a high pop server?
Great! There are plenty of low pop server for you to choose, always has been always will be.

You think you do, but you dont.

I rolled on Herod because I wanted an enormous server and am fully willing to sit in giant 10k+ queues. Even if literally takes me all day in a queue to play, I don’t care.

IM just giving crap… i think slightly higher pop servers are good for the game… BUT i think a semi balanced faction population is even more important to the game. I also dont think subs will fall off near what blizzard thinks UNLESS they do dumb things like their really good at.

But isn’t Queuing the Vanilla experience? I thought that’s what we were all about.

Nothing more authentic than sitting in a 1k+ queue and then getting disconnected right at the last second.

It might have occurred to them it might not. Who knows. However that said obviously they didnt want to invest in a “megaserver” unlike other current respected MMOs nowadays that do. Sad days in Azeroth. Penny pinchers!

More like they will get massive que times after layering is gone… They did say warts and all when speaking about classic. If you consider Que times and classic like populations a wart well we did all ask for this.

Because all the good names were taken too soon. You can have a mega server when they use a naming system like pso2.

“You think you do, but you don’t.”

Wait I’m not the only Phantasy Star fan here?

Probably 2, maybe even 3 more!

No thanks.
#NoChanges

Except they said they’re removing layering in phase 2 of their content roll out.

“Some of us WANT the game to be so populated that it’s unplayable! god, Blizzard is so mean!”

yikes

You have my agreement

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My take isn’t that you won’t have a mass rush of over population next to you on these servers. I understood the queuing as a means to keep a server stable and not crashing. You’ll still be fighting or working with people for tags and nodes as you’d expect.

Queues even existed in classic. You have to keep in mind, if a server is so full that it has a queue of 10,000 and 5,000 people transfer, your over populated mega server, is still an overpopulated mega server, but now with half the queue time.

An example of server stability going awry on release was the WoD release. It was actually so bad for some servers that Blizzard issued a week of free playtime to anyone subscribed at the time. Server stability and lag isn’t people experiencing a crowded launch experience, but instead NO ONE experiencing the launch. The server becomes unable to play the game due to constant disconnects or stuttering. It virtually becomes a collective DDoS attack without the malicious intent.

In the end, they know there are people that won’t transfer and don’t want to. Their goal is to warn the people that do care and don’t want overpopulation or long queue times.

I of course am not Blizzard and can’t speak for them, this is just my best educated guess on the matter through my technical understanding of servers and my past experience of WoW launches. Take it with a grain of salt.