Hapala double Sac gone in PTR

This change needed to happen for the overall game, but they really, really, need to add a talent in for paladins (all specs) to counter mages.

The amount of control a mage has over a paladin is outrageously broken, and I don't believe any other class is so hard countered.

I get the whole "classes need weaknesses and strengths" but with the abundance of dispels, there is hardly any strength left in BoP and Freedom vs melee comps.

I'm not saying paladins are bad.
I'm not saying this change didn't need to happen.


But, paladins can't be the only healer without a way to attempt to break CC... Shifting forms, Temor totem, wind shear, grounding, death, etc

I think Ultimate Sacrifice was more the culprit than having double sac, tbh.