Half the Playerbase is gone?

This is what happens when you design an entire expansion around the demands of players who Clear raids then sell carries, or do viewer content. TITANFORGE IS BAD TAKING MORE THAN 3 weeks to clear a raid bad, actually having to play game is bad… I’m generalizing here just so you know. I’ll expand if needed. I’m chilling in the forums cause I subbed again hoping blizzcon would bring something good. I’m trying to justify the 15 I wasted.

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i don’t care what these sites say - as someone playing this game often, I can tell you there’s def less players :slight_smile:

i’ve been on shadowlands since day 1 too, so I can tell lol. There’s multiple in-game metrics you can use to come to that conclusion.

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That’s not surprising considering what has been given. People are truly thirsty for a good mmorpg and all we got are the same usual to hop around.

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On ours it mostly if gear were up at a certain point or Tuesday looking to see the vault then they’re gone and no one but some alts. Like they did one day of raiding then their weekly ,poof .

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Here’s the far bigger story:

Where’s FF14, ESO, SWTOR or any of the other MMOs that are hyped up around here? They aren’t even on the list. What is up with that? If these numbers are indicative of WOW dying then I would HATE to be in the position of those other games.

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Simple answer: they aren’t as profitable or generate high enough revenue to make the list.

The games on this list are games that consistently rake in the high hundreds of millions to over a billion quarterly.

Games such as FFXIV for example comes no where close to that…

I couldn’t find any recent reporting or cared to look any further but FFXIV for example:

Square Enix reported their calendar year Q2 2019 earnings report today and MMO revenues and profits were at near record highs. MMO revenue came in at 8.8B Yen ($83M) for the quarter while profits were a little less than half that at 4B Yen ($38M)

If WoW had Quarterly revenues of only a mere 83M and profits of only 38M… WoW would be dead, for reals this time.

While Activision doesn’t list exact numbers for individual games, in their Q4 2020 earnings report, Activision raked in $8.09 billion noted thanks largely to Call of Duty and World of Warcraft games and services, their two top revenue games.

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I truely do believe this and more will unsub in the next couple of months. So Blizzard doesn’t care. They have other intentions for this game hence the none verbal communication and lack of info at Blizzcon.

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It’s so boring I wouldn’t even play it if it were free. My 6 month sub is almost up, and it would take a miracle for me to come back. The magic just isn’t there any more in my eyes.

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You do realize no one has said wow is dying in this thread right?

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Yeah WoW’s competitors ain’t looking hot either. That’s why players grasping for something new. I’m not sure how that new PSO going to hold out or Blue protocol, but all interesting eyes are on LoL’s mmorpg development. Well there’s Bless Online, but we all know that game isn’t blessed at all.

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I’ll always be here. But yeah this game has seen better days. I accept orphaned gold.

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Exactly we are all looking for ways out to avoid going outside…

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I can’t take the boredom of this expansion. It’s the absolute worst. I just can’t log in anymore. Sooo unrewarding and too many systems to track. My sub is ending soon, so I won’t be posting.

Hell, I’ve had more fun playing rift again, at least max level feels like Max level, no freaking scaling!

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because I think we all realize it’s already dead.

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Maybe you, I run, bike, swim, daily after work. Go shopping. Take my family out to dinner. We look for ways to not stay at home

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I feel very disappointed because a lot of my friends and people I care about have stopped playing. I was really hyped for shadowlands, but honestly, the endgame is making me feel like a total loser.

Gearing has been difficult and slow, there are so many mechanics for even the normal level of the raid, and the dungeons feel both long and complicated. I feel stuck in arenas because I am not skilled enough to increase my rating, and I can’t get the gear that would help me do that because my rating is not high enough. Torghast feels very unrewarding and I don’t like that the rewards are capped per week. It is the same with the vault.

I am also confused by the conduit/soulbind system and I have too many buttons. Shadowlands leaves me feeling very overwhelmed.

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I play on 3 different accounts. I can have all 3 toons in the same place (usually the AH).

One will be absolute bustling. The other will be basically just me.

So what we see in game isn’t necessarily an indication of how many are online.

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I honestly dont even get how they think that its gonna be hard or anything, is like they are forgetting that its really OLD content, we have considerably more tools now, such has this forums, or addons, guides, etc.

TBC wont last a bit, just look at how fast Molten Core was cleared.

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Something to be aware of is that:

gross revenue =/= profit =/= player base

WoW’s income likely gets distributed. It also has the most expensive cost to play and “microtransactions” of any online game I can think of. I paid the price of a retail game just to move my character to another server and faction the other day.

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This is the least grindy an xpack has been in 4+ years.

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