Dungeon finder groups in Gundrak are getting CRUSHED. The scaling is totally off. The problem seems to get worse the higher the average level of the group is.
Utgarde is a similar experience. Everyone is the group had to off-heal the tank for the last boss to go down. I don’t think it’s normal to require 4 healers.
Blizz pls fix!
Gundrak was pretty bad even before the squish, tbh
2 Likes
First boss would always own groups that weren’t overgeared.
Healer slowly suffocating under a pile of snakes in the back
2 Likes
But now it’s much much worse. Have you played it since prepatch?
What was once a mild breeze is now a hurricane.
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A lot of things are overtuned, for some reason. Even at max lvl, that BS they told about us don’t feeling any difference, i got owned by 6 normal mobs in Nazjatar at ilvl 120 (previous 470), died twice even with LoH. Each were hitting me for almost 1k /hit. They messed a lot with this squish and i doubt they’ll relent on that.
3 Likes
seemed fine as long as you actually didnt ignore mechanics for the few times i was in there.
snake = aoe trash los the poison nova
golem = melee should back off if theres too much aoe/use defensives
mamoth = kick the cast on a rotation, burn him down
rino = dodge/kite to prevent the whirly ability from nuking you/your dps in troll and stomp in rino. healers pump heals into whoever got nerded with the impale
it reminded me of doing this in heroic back then when you were a fresh toon.
1 Like