Do any of the other suggestions stand on their own merits?
No changes should be considered because another change happened. Each change should be made or not made based on it’s own merits.
Also once the raids are on farm in a few years it would be a decent idea for blizzard to release a few BC servers if it’s something they chose. Without killing off the vanilla servers.
It could also potentially harm guild community in that I can clearly recall the number of tabs a GB had being used in guild recruitment pitches. Would it be a widespread hazard? Almost certainly not.
Also, I know this sounds a touch judgmental, but look at what you’re saying. In essence you’re asking if a non-vanilla change that makes things faster is so bad. Is that really the precedent we want to set going into Classic on day one?
Join we have 30 bank alts stuffed full!
There, see what I did?
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Speaking strictly for myself, the argument that has resonated the most with me in favor of guild banks is the eventual need for a massive gold sink. I did the math in one of the threads and it’s staggering to see how much gold will be left in the Classic economy with no massive BC flying expense. Sooner rather than later, my guess is around the 2-3 (maybe as late as 4, but almost certainly no later) year mark, gold will be in sufficient supply that large scale inflation will begin. Bank tabs will delay it. That’s better than any other solution that’s been thought up so far.
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A player could have his own 30 bank alts stuffed full. In addition, if GBs are in the game, all 30 of those alts can have their own guild and guild banks.
If they somehow do end up in the game, I will certainly have several one man guilds. Soon enough, complete self sufficiency will be possible.
I saw the “One Month Later” and had a Spongebob flashback…
Then we agree. That guild banks and tabs have no detrimental effect on any vanilla systems. Because bank alts are already used to circumvent any bank limit anyway.
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Honestly. Since bank alts are a thing. It wouldn’t make much difference if we had larger banks. The only difference being… fewer lvl 1’s in the cities. Other than that. Nothing actually changes.
I personally would like to get by without any bank alts at all.
Then you might not be cut out for progression level high end content, which is fine, not everyone’s a W1st raider. Guilds that aren’t far removed from the highest end of the cutting edge need some sort of organization like this. Think of a guild like a communist state, in a smaller group of people that have less to worry about it’s easy to just talk to your community and get what you need, but in a larger and more complex environment, there is a necessary level of administration that needs to take place and even then things can fall apart without close attention. In a smaller guild that doesn’t need to be in naxx every night swinging at bosses it’s easier to do things in a simpler manner but when you get closer to the top you start needing more in depth management of resources and people, its the same with any activity and it’s why you tend to see administration staff in larger organizations.
I mentioned in an earlier post that Blizzard’s thoughts at the time were that 1) People already had the storage space through bank alts. (They called them mule alts though.) and 2) It was a logistical pain for whomever was responsible for managing guild inventory and transactions. I’d say it seems that they considered guild banks a way to streamline inventory processes. Interestingly enough, it also hints that they had considered one man guilds as a possibility as they talked about banks replacing mule alts which were certainly known by Blizzard to be used by more than just guild members.
Ultimately, I think that based on how they talked about them Blizzard saw guild banks as a convenience for players. They certainly didn’t rush them out in BC as they would have if they were a security issue. I don’t think they were in the spirit of Vanilla. However, I do think they were a result of a shift in how Blizzard looked at its own game.
I think we should lock the pro guild bank people and the 1.5 AV people in Gurubashi and the side that wins gets what they want.
(That’s a joke by the way. You might know that, but I am certain at least one person on these forums wouldn’t.)
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Ofc. Makes it even more inconvenient. Now I gotta set aside time to deal with it and log onto another toon. Didn’t Vanilla guilds have a cap? All these extra bank alts and alts might make your guild seem full but good luck fielding g a 40 man raid or recruiting.
Deny that I haven’t shown you how those conveniences are shifted depending on how the guild bank is set up and what level of access users have.
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Perhaps not. I was just working on my T 1.5 set when TBC came out. So, I’m not a hardcore player. But I’ve been waiting for over a decade to finish my T 1.5. Once I’m done that, I’ll set my sights higher.
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Or super-giant baaaaaaaaaaaags!! OMGRight?! That couldn’t possibly have any effect…
Yeah… that’s just uncalled for.
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That’s fine, everyone’s got their own goals for classic and not all of them are to clear naxx and nail their T3 or to hit R14.
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I wonder if guild bank alts will even be a thing in Classic. Account sharing is against the TOS, isn’t it? One of the big reasons for them using the new client was for their modern security. Probably wont have a hard time detecting it.
2000 replies does make this look like a big issue but its also just the same 5 people yelling at each other for these 2000 replies anyway
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And that is one of the merits of guild banks being added.
One of many
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Maybe I should quote myself to clarify why I said part of that comment.
I never said adding guild banks would be dire, I said that “even the smallest of changes have had some dire effects” This was all stated after I had said “I am not going to pretend to know what is best”.
But as for changes?
- The demand for bags. This will alter the ability to gain gold as a tailor.
- The demand for cloth. This will alter the ability to gain gold from AH’ing cloth.
- Alteration of guild management. This will alter how many guilds will manage their goods. Players will be ranked to specifically deal with bank tasks etc.
- Increased guild creation. This will increase the numbers of guilds created as there will be guilds made solely for storing items.
- Altered guild UI. No details needed really.
- Altered bank areas to have the guild banks obviously.
- Increasing the demand to be in major cities to use the guild bank.
- Decreases the value set on having good bag space. You will be able to just packrat stuff on a single character with a large guild bank.
- This adds another gold sink.
- It also adds incentive to keep an old guild rather than just let it die and have its name open up down the line.
- Reduces the number of characters needed to manage items being kept over time.
- By reducing the trades and mail sent between players for their upcoming raids it also slightly streamlines a bit of the player interaction.
These were the changes I could think of off the top of my head. Are they all of them? I do not believe so.
And let’s be honest here. In the end this is a recreation of Vanilla WoW as Classic. It is not a complete recreation yes, but it is done in the concept of recreating it as it should be remembered. This did not exist in Vanilla nor should it in Classic.
I am not crazy, I will not directly state that “adding guild banks would kill classic!” but I do not believe there is a need nor an outstanding want for such a thing. Do I believe that as a change it is one of the lesser affecting ones made over time? Yes. Do I enjoy the concept of the guild bank? Yes I love it actually. But I do not believe it belongs in Classic as it was not part of the Vanilla experience. Something I am looking for them to help recreate.
Whoa whoa, back up a bit there friend. What does it have to do with bags exactly?
Everything you listed doesn’t come across as any type of negative. I’m not going to nit-pick at your list. However with the addition of larger personal bank space, a handful of your list items disappear.
If we can already make a pile of bank alts, then why not just simply add more bank space. It does the same thing without all the guild names getting stolen or reserved or however it is. Plus it would remove the need to log onto an alt just for mailing to yourself.
I all happy and excited for Classic, in whatever form it comes. But I think that the need for bank alts, shouldn’t be a need. And I also feel that guild banks are inline with the spirit of Classic. They’re for guilds, helping to bring people together to play together.
A tweak can make a list of changes, but it could be dialed back making far fewer changes by adding RESTRICTIONS. Minimum 10 people in a guild for a guild bank to be active is just an idea I thought of. That would free up all sorts of guild names