Guild Bank Missing Items Bug -- Aug/Sept 2024

I was reading that post and it got me thinking about all of the people reporting losing large sums of gold, valorstones, trader’s tender, timewarped badges, or other currency in aborted spends or trades.

The game uses Oracle as its RDBMS which is supposed to be ACID compliant. That leads me to wonder how a player interaction timing out or otherwise failing could cause a loss of data at all. That’s not supposed to happen.

What kind of special developer works there who could defeat a core feature of the RDBMS?

I suppose the RDBMS can’t protect itself against people who can’t think straight and fill their code with logic errors. Could it be as simple as that?

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