Guardian mage tower

Not @ 20,000+ gold a pot they didn’t.

Thats the challenge…

Avoid multiple threats all while maintaining max uptime on target.

If you’re suggesting that they lower the hp of the mobs so that all one has to do is dance around avoiding fire, then it seems you’ve missed the point of the challenge completely.

It’s not meant to be easy.

I suppose you think the healing challenge should be just heals also?