That is correct. And don’t forget fun. The clunky GCD on FR is not fun.
And? I don’t have an issue with people wanting it to heal for more. My suggestion is that they remove it from the GCD.
Again, so what? I think the amount of the heal is fine. I think the removal of the GCD would make it better and more fun.
Wait… you’re going to tell me what I should think is important? Dude, I appreciate your comments, but please don’t tel me what I ought to focus on. I’m focusing on the GCD because it’s really annoying and it’s not fun trying to play around it.
So? I don’t care how often they’re used. I care how fun it is to play. IP being off the GCD just rolls into the flow of the rotation. FR does not.
Of course it is. And isn’t this where I provide that feedback? In the thread specifically entitled Frenzied Regeneration Changes?
On the contrary, some might argue that finding something fun is the most important aspect.
You want to advocate for FR to deliver more healing. I want to advocate for it to be off the GCD (and easier and more fun to use). I don’t think those are mutually exclusive.
Also, I still have yet to see why FR was put on the GCD while so many other defensive abilities (like IP) are not.