Again, Kil’jaeden. Just wait for them to bring it back, or enjoy bear in 8.2 and wait for that.
I’d rather complain about it. Haha.
I remember you from the warrior forums early in bfa. You argued warriors were viable and didnt need changes. Complaining worked wonders there.
Read until clear.
Are you talking about the 8.2 nerf to unstoppable force? Because when i said buffed i mean their buffs that made them the meta tank. The 8.2 nerf isnt going change much.
Deafening crash? The buffs to prot were only worth slightly more than that nerf.
Not that bad since they went from bottom of the barrel tank to dominating mythic+.
By what metric were they “bottom of the barrel”? Certainly not m+, they could rock the same damage they do now, and actually were even stronger against magic and bleed damage. The only thing that held them back was infested.
Raid? Prot took less damage and required less healing than every tank in Uldir. They were the best Thrash tank, tied with bdk, and they were even better as the main tank.
Prot was awful to play and punished mistakes harshly, with mistakes being easier to make with IP-gcd and Block having a longer CD. It wasn’t significantly weaker than it is now, as said repeatedly it’s only slightly stronger. It’s just easier.
Does no prot wars on mythic+ chart prebuff to them completely dominating it postbuff count as a metric?
Correlation does not equal causation. Prot is great for reaping, it was awful for infested. It’s objectively worse at magic and bleed damage than it was before.
This would have been a you problem as infested was a complete joke.
And if that affix was literally the only thing holding back warriors then I dont understand the giant uproar in the warrior forums for the first 6-8 months.
Maybe i am missing the changes that went down cause pretty sure a buff to damage means your damage went up from previously before. That is also looking at it straight forward because if you think about how well they mitigate damage now with ignore pain off the gcd they can do even more damage due to larger pulls.
Really? Someone is going to argue that during beta and early BFA warriors couldn’t suck the color off a gobstopper? Where were you? They we unhealable through the lowest level content. Now they are FOTM as bad as anything I have ever seen…
I’d still like to see Drez’s druid. He says he likes it, talks about it all the time, but all we see is his level 20 warrior.
I am sure there we at least 50 warriors doing high keys which makes the class perfectly fine and in need of 0 changes… as Drez would put it
Honestly, I’m tired of even noticing someone that hides behind a level 20 warrior yet litters the forums with discourse and contention in multiple class discussions. So many “posts from on high” with an obvious fraudulent disconnect between words and experience.
The stigmata of Bear Tanks being “bad” comes partly from Boomkin being our “best” Spec. everyone wants a balance druid, Resto is acceptable, but as it stands Guardian does need work. We Can do the job but Paladins and warriors are better. Now if they made Guardian Druids a balance between Warriors and Paladins then maybe we could shake off the Stigma of bears Hibernating in a high level fight.
Rule 1 of the forums: Dont feed the trolls.
And just in case no one remembers. The 8.1 prot warr chages were:
5% increased stam
10% increased armor
Removal of IP from GCD.
2 sec base reduction of SB.
And addition of BoM as an azerite trait.
Thats a hell of alot more than an affix change.
You answered your own question.
No, infested greatly slowed keys down. There’s a reason that both activity and pushing numbers increased game wide, even as subs dropped. More people are doing Reaping. It’s easier to deal with, more popular, etc.
Their damage was not buffed.
IP doesn’t do much mitigation. Certainly not per cast. The change had more affect on single target than on AoE pulls.
Again. Literally never said this. Words in my mouth. Don’t do that. Thank you.
RL of Limit, Justwait of Method, Naowh, Darkee, Dhaubbs, I could go on. It’s not an uncommon opinion.
They took just as little damage in Uldir as they do now.
Can you point to what made them strong? Or did you just do a google search.
Most of what I say is shared in class discords. So, you know. Good players. Just sharing the wisdom with forum people.
Which does not translate to a 2 second charge reduction.
Wasn’t a 10% increase to armor.
Wasn’t a 5% increase to stamina.
Deafening Crash? A nerf which on it’s own nullified the buffs? Are we just forgetting that?
8.1 Patch notes:
Protection
- Vanguard now increases Stamina by 45% (was 40%)
Which is not a 5% increase to stamina.
You’re the goob that sees a 30% nerf to a 100% increase and calls it a 30% nerf.
That’s not how numbers work.