10/25/2018 11:10 AMPosted by CommunismI guess I just really don't care if I can Stampeding Roar more often? I feel like that doesn't really help my group DO anything. The range is small and mostly affects melee, which usually have their own mobility spells for whatever situation I'm trying to get them out of.
I think you have to look at it objectively and consider a variety of factors.
Perhaps the idea designers are considering is we use Roar as our Kite mechanism rather than a snare, it still creates a gap. By reducing its recharge time, we have access to it more often when we may need it. I'm not saying its the ideal choice here, but its certainly plausible.
There are also situations where being able to quickly break line-of-sight can be useful with certain M+ affixes or to get casters to move out of Sanguine without healing up a substantial amount when you don't have access to grips, typhoon, ring of peace, or any other position adjusting ability.
I also believe Stampeding Roar is useful in more fights in Uldir than just Zek'voz. In fact I believe its useful in all fights except Vectis. Think of it more like dash that doesn't shift us out of bear and it just happens to give a group bonus.
10/25/2018 11:10 AMPosted by CommunismGuardian needs more tools like that and less tools like... Hibernate and Remove Corruption that shift you out of bear.
That depends a lot on content design.
There are a few dungeons and/or encounters that constantly apply poisons to the tank or group and having access to Remove Corruption in bear to cleanse those makes us equally effective as a Monk or Paladin.
I grok that Hibernate is a bit useless right now, but that's no reason to write it off. Just because it does not have a purpose in the present doesn't mean it won't in any foreseeable future. All that depends on the content delivered.