10/23/2018 02:30 PMPosted by CaféaulaitLooks like new trait, another change to gory regeneration (whoopdie do), intimidating roar removed with a placeholder called: Nature's Control and stampeding roar CD reduced by 1/2.
Overall not really impressed with new trait: Burst of Savagery When Mangle benefits from Gore, it grants you 104 mastery for 5 sec and has a 15% chance to activate Gore.
"Yo dawg, I heard you like procs, so we put procs in your procs and added a proc to your procs that make you proc your procs more." - Confirmed Xzibit is the Bear designer.
I like how if you this has anti-synergy with Incarnation, as <4 target you are Mangle spamming, which doesn't generate Gore procs. Aside from just another mediocre stat proc, because 2 rows of buffs isn't enough, we can go deeper. Well thought out trait guys, just what Bears are looking for.
Doing some quick numbers with a recent parse. 3 minute fight, 16 Gore procs used, given an addition 15% procs, so 18 total. 18*5 second buff = 90 seconds optimally, or 50% uptime. At 385 ilvl it's 470 mastery. So ~235 mastery for the full fight, at my sims thats 0.78 dps per mastery, so that is about 180 dps, or right down near the bottom of our trait list, just below Incite the Pack, which gives slightly more Mastery with slightly lower uptime, what "interesting" design...
Short answer, this will be damn near the bottom of our list of Azerite traits. Between Liberator's Might and Last Gift on this chart: https://bloodmallet.com/index.html#druid_guardian?data_view=azerite_traits&type=trait_stacking&tier=3