Growing Imbalance in "Random" Battlegrounds

I would love others to chime in with their own experiences so that Blizzard might understand the magnitude of the current problems.

It seems like over maybe the last two to three months, I am queueing up for “Random” Battlegrounds only to get into one in which my own Alliance team is random, but the opposing Horde team is either fully or largely pre-formed, what we all refer to as “premade.” People are making groups that they play with day in and day out, over and over, and then instead of joining Rated Battlegrounds, which were designed for pre-formed groups, they are joining Random Battlegrounds.

I’m sure it’s very fun for these folks – many of whom seem to be on no matter when I log on and therefore seem to have more free time on their hands than the average player – to beat opposing teams over and over and over because they’re on voice chat, have played together for hundreds of hours or more, and largely have better gear and more experience than the random teams they’re facing. But it gets discouraging for the average player to join a Random Battleground for the experience or fun, or maybe just for something different to do, just to lose over and over and over and over again to these premade teams.

I personally know several people who have stopped PvP’ing, and a few who have actually gotten so fed up they’ve canceled their subscriptions and gone off to play other games. And if I know as many people as I do who are this frustrated, then i can assure you there are many, many more, because I am not a “full-time” player.

My suggestion is for Blizzard and the WoW development team to simply add another queue to the PvP system that’s designed specifically for people who join in groups of larger than 2 or 3. I don’t have enough detailed data to know what the right number is. But people who join with premade groups ought to be steered into a queue for other premade groups. To continuously steer premade groups into the same Battlegrounds as groups actually comprised of completely random individuals is really just asking for more people to give up PvP, and to quit the game altogether.

I’ve played this game for 20 years. I have spend thousands and thousands of hours (far too many!) playing. For the first time, however, I have been considering canceling my own subscription. All people want is a fair chance to win when they play PvP. Nobody should have an unfair advantage just because they … let’s just be nice and say, because they have the “luxury” of being able to play this game as much as they do.

Thanks in advance for your comments.

4 Likes

You put this in the WM section. But I agree with the title.

What the game should be is:

  • Log on
  • Queue for unrated BG
  • Get into BG where each team has even groups and even heals
  • BG doesn’t start til both sides are full
2 Likes

You don’t want to play randoms…you want to play Blitz.

This would include epic BGs. Groups should be matched, heals should be matched.

1 Like

Ugh … I did put this in the wrong section. :frowning: Maybe I can copy/paste or move.

I think you can move your post. There should be a button… Somewhere. Might need to use some googlefu to find it though.

yeah its bad. AND its a little more complex then some “grave camper” discord bros making premades. its a little disturbing tbh. There are groups/people that actually run the Rbgs. in an official capacity. they do as they wish. its a rogue system now, and blizz created a monster.

Blizzard know premade bg and start gear is a problem and so many player complain every expansion.
I think they just wont fix it and make it better. They can but just wont yet.

Hopefully soon at midnight.

I’m wondering how much of the playerbase we’re splitting by having things like Blitz. I have no idea what the answer is, but I’ve seen people claim that because we have Randoms, Blitz and Rated BGs there’s one split there.

Then there’s the Arena / SS split for that crowd.

I think Blitz is a good thing overall. I would prefer it to random battlegrounds except for the queue time. It might split the queues but that’s partly balanced by how many people probably stayed with PvP because it was added.

I think the bigger split is adding all the different versions of Classic.

Big problem of casual PvP bracket in WoW is that it’s not really casual, it’s “random” bracket. So, you are matched with whatever is the average player skill level on each side at any given time. Which understandably tends to skew towards more hardcode as the time goes.

What Blizzard should do is add some form of loose matchmaking for randoms like they have for quick play in Overwatch. There it works pretty well, outside of big skill gap parties of uber high ranked players with their very casual friends.

Its not super feasible since not enough people play and itll create asinine queue times, or just do nothing by being so loose.

most of what OP is describing is due to some combination of premades / queue syncs, and healer / gear skewing towards one team. For example, if its a 10v10 and you see your 10m HP single healer in the starting room, you can assume you’re probably losing that BG on that alone. basically hoping the other healer is also queuing naked