So it’s the same but more loot to go around? So instead of 1-2 drops in a 30 man raid it’s 5-6 per boss. Statistically speaking this system doubles your chance for the piece you want to drop to actually drop.
its annoying as heck
i had a ret paladin steal my tank shield
and i hate it
My point is now the only difference is the people who want something for mog are just gonna come on worse characters and still take things. Are you happier with me making another DK to come in and take items on a character I’ll never bother playing outside of mog farming lfr?
Just level up another of the same class for the sole purpose of mog farming. You’ll still take gear from people who “need” it for mog and then not touch that character anymore, so the item is still wasted in terms of progression. People still won’t be getting their items over me, and I’ll just be less helpful in the raid than I could have been. The only difference is that now I have to take time to level up a class solely for mog farming and contribute less to the raid.
I miss personal loot
vastly preferred it
If you pug your raids, personal loot definitely.
If you do your raids in a guild, it depends on your position within the guild.
Take example a typical heroic raid group with 30 members. ~22 core members and ~8 trials.
All guilds will use RCLC. Loot auto passed to the Raid Lead for distribution:
Core members get loot priority
DPS gets priority over Heals and Tank
Better core DPS players get loot over not so consistent players
We have players getting 4 piece tier and BIS trinkets within 1-2 weeks of heroic.
If you are those players, obviously you would prefer group loot
Just set lfr to personal and make all other difficulties a choice between personal/group/master. I don’t even understand why this is even a topic that people debate about.
It shouldn’t even be debated pass Personal loot. The reason why Personal loot was set due to the amount of players abusing Master looter from Guilds and Random raids and the double rng system with group loot. The issues with personal loot was gaining the same loot A LOT, which they should have fixed. The other issue was players were unable to trade it to another person if you didn’t need that specific loot. Master loot = Toxic and Group Loot = Toxic. Both of those are bad.
Guilds want to be able to assign loot to who they want. This is why personal loot sucked for most guilds raiding mythic. Also, why do you care? Join a guild that chooses to run personal loot. Why would you care if another guild wants to use master loot? I don’t understand.
Not having the ability to choose = toxic.
More like there are Guilds that want to CONTROL where loot goes and assign it to who they and their officers see fit “cough”, we know where the loot is going. Not all Guilds do this, however, a large amount did for enough complaints to change the system. Also, Guilds who control Master loot with less toxic environment still have a system unfair to others who are new or not getting rewarded for “THEIR” hard work.
Personal loot was able to give players a chance to receive loot rather then have that loot be given to others. The problem with Personal Loot was the fact that it was untradeable, which, I’m sure would have been an easier fix. The other problem was the same loot dropping. Are you telling me that I don’t deserve the loot I worked hard for and did mechanics for go to someone else? Why?
Why should I not?
I wrote above, read.
Having the ability to choose how a Master looter distributes gear promotes toxic behavior. Hint, why you think the system was taken away.
My guild atleast tries, but you’re right alot of guilds will just try to give loot through favoritism, this is why group loot in my opinion just does not work.
Eh, I’ve had to go in as ret to get tank stuff when there’s no tank spots, and go as tank to get ret stuff. Nothing wrong with it IMO.
There have been staves in the raid my mage couldn’t roll need on because the system told him it wasn’t for his spec. Staff is a weapon usable by all mage specs. It definitely wasn’t an issue of having a higher level item and the staff wasn’t a set item nor did it have special abilities. That doesn’t make sense.
Sounds like my guild. They give their friends all 4 pieces of tier and then complain to you because your dps is falling behind. Well no shít, your loot Council is degenerate.
LOL loot council…in 2023…get a different guild. That crap has never worked, even back when MMOs and raiding were new. Always drama.
I don’t really see it making much difference if the mythic raider has to come on his lower level toon just to farm for tmog. Yea the boss will take longer to kill there maybe more instances where X boss now his more stacks of determination but it is not going to kill LFR. If it means lfr dude will not lose a need roll on a tier piece against mythic dude rolling on the same tier piece purely for the mog, I’ll take the slightly longer LFR runs.
Just go back to PL like the dungeons are youve made an unnecessarily complicated system wheb PL w/trade literally exists in your other random group content. It’s stupid.
I’ve been raiding a long, long time. I started back during Everquest doing Plane of Fear. I’m sure some of you can relate to that.
In EQ bosses dropped maybe 2 pieces of loot for a 40 man raid. If you got loot, it was probably one good day out of a few months of showing up for one wipe after another of learning the next raid boss. You kept most of your equipment for years. You didn’t show up for one raid and get showered with raid drop loot. And if you did? You had one stupid [expletive] of a raid leader because every last person in that raid would revolt. If you’re curious that’s where DKP got started, along with NBG rolling. Loot councils formed to cut down on the pure chaos and misery that could start.
Flash forward to now. Loot is so abundant you could oopsie vendor every item you own and be decked out again in a couple of days. Loot is meaningless.
If you raid for loot you’re doing it wrong. M+ is quicker, easier, and rewards better. Raiding is just for show. It’s a vestige of gameplay. It’s something you can do with your friends to feel good about your time spent. Beat LFR? You can hand in your quests. Normal? Congrats. You don’t completely suck at playing the game. Heroic? Yep. You’re a raider. Mythic? You really take this seriously. Maybe loot matters for you. Because that 0.001% increase in player power might help progression.
The argument that people from LFR should get the loot for the reason of gearing rather than the reason of transmog makes no sense for this exact reason. A billion better ways in the game to acquire ilvl upgrades, and tier won’t matter once Creation Catalyst comes out on the 24th.
It actually works great, that’s why it has been used by any guild that’s ever existed since the beginning of MMOs. Sorry you’ve had bad experiences with it, but it works great and serves its purpose well when used correctly.