Griefing on Skull Rock

And if the issue has been going on for months as claimed, it’s hard to allege that Blizzard reviewed the ticket.

  1. The OP cites 3 different names associated with this grief - this indicates that the person in question likely has multiple accounts or has been banned.
  2. The OP also admits that they don’t know what account sanctions this person received in the past and that they are just now “back to griefing”, meaning again, it is likely that have been suspended and are back from recent suspensions.

Tickets work - you are not entitled to know what actions are taken against someone, but the clues are there. Witch hunts just fuel baseless speculation, which you are perpetuating here.

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Don’t know what a death note is and haven’t been in wal-mart in decades, its for poors.

No, it’s Blizzard being purposefully obtuse and obfuscating their decisions as the authority on the game.

We had a similar issue on Defias Pillager last year with a Hunter going into Stratholme and getting a debuff on his pet that summons adds on him. He was leaving Strat and the debuff persisted on his pet, which he then went into low-level zones and was killing people in a similar manner. Blizzard perma-banned this individual and put out a patch where this debuff cannot persist outside of the instance.

If they could do that then, they should be able to do the same here. It’s clear that they haven’t, which leads to people still being frustrated.

It would be nice if we could directly talk to Blizzard, but since we can’t speculation is all we have. Blizzard is free to jump in at any point to clarify things.

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Are you the one griefing in Xroads?

You are not entitled to the innerworkings of Blizzard’s decision making. Griefers would love to get their hands on that type of stuff - it lets them know where the line is and how they can toe it.

Logically, that doesn’t really make much sense. You’re assuming that these two scenarios are contextually and technically the same thing. They are not.

Assuming the worst of Blizzard and justifying, frankly, wild speculative conspiracies just because there’s a lack of communication is poor reasoning. That kind of thinking is exactly what fuels witch hunts.

Define what griefing is under context of fighting in Ashenvale.

  1. Why should we not be entitled to where the clear line is in terms of griefing as part of paying customers? You seems to suggest that we should just bend over and tolerate at least a year of miscommunication/no comunication on blizzard’s behalf. Sure it might not be purposeful but that does not mean its acceptable.
  2. Sure these 2 scenarios might not be technically the same. And contextually the griefer on DP is summoning higher lvl mob killing toons maybe 10 lvls higher, but contextually I argue they are almost identical. Ie. People purposefully summoning aggresive mobs via debuff to kill unsuspecting players. The only context that might be different here is DP has more people than SR, but I argue that kind of difference is irrelevant here. As for technical difference, that does not excuse blizzard’s abscence.
  3. No where is this speculating the worst of blizzard. Its trivial to see thay One can speculate much worse. From my understanding, our main complaint is blizzard’s abscence substantiated by the fact that griefer continues to run rampant.
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Because, that’s how griefers get enabled to toe it. Blizzard doesn’t want you anywhere near the line.

In the Stratholme case, you have a clear bug: a debuff designed to function only within an instance was somehow persisting outside, allowing someone to bypass game boundaries entirely. That’s a textbook exploit—Blizzard patched it because it broke core design rules, and the player was banned because they knowingly abused that bug.

Now compare that to Crossroads griefing. The Lost One curse and its resulting mob spawns aren’t a bug in the same way…they’re functioning within the game’s world rules. The mobs are spawning because of a debuff that carries across zones, and there’s no broken barrier like with an instance lockout. That might be poor design or unintended consequence, sure, but it’s not an exploit on the same technical level. It’s griefy, but still within the logic of open-world gameplay.

Just because two things feel the same to players doesn’t mean they’re equally actionable to developers

Yes it is - you’re speculating the worst case scenarios in this situation and then wonder why they don’t communicate with you.

  1. Your whole argument on not defining griefing is because griefer can toe it and hence cause us more harm? Couple of thoughts. First of all, leaving it ambiguous cause griefers to moee than toe it as we the player base dont even know what exactly the definition is. Secondly, We as players are the one actually monitoring the events in real time and it is only helpful for us to know what exactly constitutes a reportable event. Thirdly, if griefer can toe it, then the definition might need to and should be improved. Nothing says it has to be defined clearly once and done. It can be an evolving process. Lastly by saying griefer can toe it I am assuming you are implying that then griefers can do more dmg. Well, they are doing quite a bit damage already toeing it or not.
  2. I can easily argue that the sos debuff is designed, similarly as the strat debuff, to be maintained in the general region especially with the short debuff timer. Just because you can get the debuff elsewhere doesnt mean its intended to do so. What you are describing are technical differences. You provided no evidence the context is different. And griefing should be actionable to developers.
  3. Lol worse case scenario? Let me give you a wild one blizzard is purposefully malociously ignoring us. Thats already worse than the pressuposition I had. Blizzard, regardless of intent, is doing nothing of effect so far and thats not a speculation thats a fact.
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No discussion is necessary. The player in question is most decidedly breaking the Rules of Engagement. and should have been banned long ago.

Play Nice, Play Fair

Gameplay that involves Zone Disruption and malicious player killing outside of consensual PvP will not be tolerated on Hardcore realms.

By this, we mean deliberate action to hamper or significantly impede the ability of other players to enjoy the game, such as (but not limited to) repeatedly killing quest NPCs or kiting important quest mobs far away from their spawn location to prevent them from being killed.

Most importantly, this also includes taking actions to deliberately cause the death of another player, such as (but not limited to) kiting higher level or elite mobs onto or near other players with the intent that they take damage and die, or deliberately causing a wipe in a raid or dungeon group. This is not a PvP realm, and the normal PvP realm rules do not in any way apply to this realm. Outside of a normal Duel to the Death, consensual PvP flagging, or Wargames killing other players isn’t the core goal of Hardcore gameplay. If players are found to make it their goal to take part in this kind of disruptive style of play, we reserve the right to take immediate and decisive action against anyone found to be deliberately causing this disruption to other players on these realms, including permanent account closure.

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So the solution to griefing is… handing griefers a rulebook and hoping they politely stay inside the lines?

Pretending that tossing out a neat little checklist will magically fix bad behavior is like thinking adding a new sign will stop people from jaywalking. Spoiler: it won’t. This is just not how things have ever worked lol.

No one is saying that it’s intended - I am saying that from both a technical and contextual standpoint, it’s completely different and not even remotely comparable.

If that’s a fact, then you should have no trouble proving it, right?

Them refusing to action griefers in a reasonable timeframe lets them think there isn’t a line at all. That’s where the problem lies. They either don’t have enough Game Masters allocated to Hardcore to deal with these issues or Hardcore outright isn’t on their priority list.

Hell, it took them 2 days to even acknowledge the issues on Defias Pillager that we’ve been having. That’s some innerworkings I’d like to know about.

You need to explain this because you’re making connections in your head that other people aren’t picking up on. Two people in separate instances using a debuff to kill players. Seems the same to me.

That’s a fine excuse if it happened once on accident, but him consistently using that debuff the same way over a year to kill multiple people? You’re full of it mate. Actual trolling at this point. He’s clearly using it to kill players and as much as people like to tout the terms of service, griefing is very much against the rules.

The solution is to hand them a rulebook! And action them until they stop or they’ve been actioned so much it warrants a permaban.

Really strange how hard you’re running defense for this griefer. Kinda wondering if you are him, or friends with him. Or you think it’s amusing and you’re batting for him in the forums. Why not show the people he’s killing the same level of support?

Except they do action griefers… and the OP’s post heavily suggests that this guy has been actioned in the past.

I’ve already explained this. There’s a lot of nuance here that you are simplifying and glossing over. That’s easy to do as a customer that just complains, but if you’re actually the one that has to deal with these problems, then things that you gloss over start to matter much more.

No one is saying that he isn’t griefing. Please read things carefully. I’m saying that contextually and technically, it’s different.

Right, and so they just skirt the line then being the most egregious player within the bounds of “the rulebook” lol. Sorry, but that’s a terrible way to handle in-game moderation.

I’m not defending the griefer whatsoever, just calling out poor logic. Not once have I ever defended griefing… again, please read things carefully.

Like this ^.

You’re literally doing that right now. “Well technically the debuff isn’t meant to fall off upon leaving the zone” so somehow him repeatedly bringing it to the same area and it somehow resulting in dead players and somehow that’s “a technicality” lol.

There’s playing devil’s advocate, which you were doing earlier. Now you’re going for the gold medal in the ridiculous mental gymnastics. The guy’s breaking the rules, Blizzard is dragging their feet in getting him banned. “Hey Blizzard, can you speed this process up a bit so he’s not getting tons of victims before he loses his account?” Not a big stretch.

Notifications for this post off. This is going nowhere and I’m not arguing semantics. The only thing that could matter now is a Blizzard forum mod seeing this and forwarding it to the game masters, and hoping they care enough to investigate the dude involved. Going back and forth with you is a waste of time. Feel free to last-word me.

That’s poor reading comprehension on your part.

Yes, because you’re trying to compare two scenarios that differ contextually and technically. That’s just poor logic.

Explain my mental gymnastics please. That seems to be pure projection on your part but I’m willing to hear you out lol.

No one suggested otherwise.

You have no idea how Blizzard works.

Nothing in the OP post implies they’ve taken action. He logs off of one toon to scout and onto the other to do it. On and off each one. never at the same time. PLUS the fact that ignoring one of them hides all chat from the others. It’s all literally one account that has not been actioned against. Stop White-Knighting blizz, theyre not gonna give you free trader tendies.