“Catchin’ Some Rays” is an achievement that basically was broken by a stealth hotfix drastically reducing the drop rate.
I started working on my fishing achievements and in looking at the achievement for “Catchin’ Some Rays” came to find out that for the first few months of BFA, the Great Sea Ray had a higher drop rate (something like 1/200 is my guess from the comments people had around that time). It was enough that the price of them on the Auction House had become something around 15k.
Apparently some developer at Blizzard didn’t intend for the drop rate to be that high, but the market was already quite full of the items, so they over-compensated with a horrendous hotfix nerfing the drop rate from something like 1 every 200 catches to something along the lines of 1 every 10,000 catches. Comments on wowhead around the time of the hotfix had people wondering if the mount had simply been taken out of the game.
Of course, the achievement for it can’t be obtained by buying one on the AH. Unlike most mount achievements in the game, you don’t get this one for LEARNING the mount, you get it for CATCHING the mount from fishing.
Now the vast, vast majority of people with this achievement will have gotten it with relative ease - and this will certainly be the case for the long-term future. Meanwhile, if someone tries to get it in the present, it will require an insane level of RNG luck to obtain (sure, there’s going to still be that random guy here and there who gets it quickly as with any RNG drop, but on average you can expect to be pursuing this for thousands upon thousands of casts and still not get it).
The fact that the vast majority of people with this achievement will have gotten it under far easier conditions in the past than anyone attempting this today makes Blizzard seem really neglectful to create that dichotomy. I doubt the thought even crossed their mind once when they changed the drop rate for the mount that there was an achievement tied to the mount, and that the achievement couldn’t be earned by learning the mount. It was probably purely about their desire to forcefully undo market saturation.
I’m sure some will say, “your fault for not getting it when it was easy,” but fault doesn’t exist there for players who didn’t act early. No one should be expected to keep a careful eye on every achievement category to try and guess what will and won’t be radically changed via a stealth hotfix to be nearly unobtainable, something especially ridiculous in the first few months of an expansion when you’ve got new things everywhere in the game.
This should really be fixed in one of two possible ways:
- Up the drop rate to something a lot more reasonable.
- Change the achievement criteria to require only learning the mount, not fishing it - the way pet and mount achievements tend to work in other areas of content. Very low odds tied to an achievement or drop can be relatively reasonable when they are crowd-sourced over the playerbase as a whole. As it is, anyone seeking this achievement has ZERO reason to actually purchase the mount from the auction house.