Given that premades generally want the game to end in under 10 minutes, and given that they need that to happen to remain competitive in the honor grind, I highly doubt alliance premades are in the habit of doing this. Horde, on the other hand, seem intent on dragging games out as long as possible - despite hk diminishing returns - and, in my experience, are prone to camp SHGY.
As such, it’s much more likely aimed at butthurt horde. I mean, they sat in queue for 30 min+ to get steamrolled in 6 min by a premade, so the next pug clearly has to pay…
Not true. Preventing GY camping was always a top focus of Blizzard in Vanilla. This is consistent with my Vanilla experience and authentic to the memory of the game back then. This is #nochanges in action.
I’m talking world pvp. but I was a Monk and I would kill everyone in my way, it still is the only best game that got melee right.
Also I’m not talking about balance, I’m talking about grey and white of two games. You still do not lose ANYTHING in pvp here, this is an amateur game compared to most pvp mmorpg’s. Stop crying, it’s really pathetic. That is all. If you wanna pvp then shut and pvp.
It was when thousands quit during phase 2 to the glee of the Horde and the indifference of Blizz- only difference here is it’s Horde that are being camped so, predictably, Blizz to the rescue.
You can escape cave camping- AV is only a tiny part of the game. This being done in the world for months made every part of the game unplayable. Blizz didn’t care about that- again, not surprised they’re bending over for the Horde, but still disturbing.
It’s 40v40, you have every opportunity to push back in that case. How much of a troll are you that you think a 5v120 situation like was the norm for groups trying to get to dungeons on grossly imbalanced servers is fine, but a 40v40 isn’t fair?
Alliance PUGS would have a very low win rate in AV even if BG numbers were removed due to the nature of AV. Removing BG numbers isn’t going to help Alliance win rates. It will just make it where Horde never loses an AV.