Goodbye my fellow warlocks

And which fight doesn’t have 2+ targets to multi dot in the current raids? None

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In order, frost mage, balance druid, ele shaman, spriest, and demo lock are all pretty good in keys.

Agreed. The game does so much to interfere with casting and does almost nothing to melee or hunters. I’m not saying make melee and hunter lives worse but give us some chance to compete without having to move every second to avoid mechanics. Silence, volcano, aoe need to be avoided but blizzard doesn’t realize we need to stand still to cast the majority of our spells.

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You’re kidding right? Jaina doesn’t have more than 2 mobs most of the fight, that’s why Destro locks destroy it. Jadefire master has 2 most of the fight, and all destroy needs is to 2 to tops meters. Grong? Opulence? I can keep going, but there’s no need. It’s not just the presence of more than 2 targets; they also need to be priority targets, not mobs you leave alone.

It’s pretty crazy to me how someone always has a complaint about a class. Are people so spoiled to think they should always be the #1 spec? It’s an MMO, there act of balancing is never-ending. The fact that people can complain when warlock has such great DPS right now is straight up millennial as you can get.

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Except the entire last phase, which is the only phase that actually matters. Affliction is objectively better on almost every fight.

It is, though. Just having the additional target to dot is a significant boost to damage, both single target and overall.

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give mage a shot and see how you like that, wanna feel like a glass squirt gun?

Dunno ‘bout yooz but I’ll take a bit less bada-boom over only doin’ big-staff damage half da time. Locks don’t need no stinkin Voidform to bring da pain.

“Half the time” would be a step up from the current situation. Better that then being a slave to your 3m Infernal or Darkglare cooldown.

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This phrase makes my brain hurt

I rerolled to priest after maining an afflock in legion. Pretty great decision.

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Your TLDR is incredibly funny if you have in fact read the entire post. It just seemed funny to me you stayed “in character” until…right then and was like whatever, here.

Good luck with the SP.

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Mythic Jaina has ballistas, that are up almost every Havoc, with barrels permanently up in p2 and the Ele up in p3 depending on strat. Opulence, has adds in last phase, Grong has frequently spawning robots. My point is that every fight has an add that you can generate off of.

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Not sure about what the other nonsense you’re rambling about is supposed to mean though, you obviously aren’t really an experienced player.

Oh man… not all complaints these days are about “I want to be top DPS”. Gameplay is the only thing that matters for most of us this xpac. No one is complaining our damage sucks (if you exclude Aff/Destro in M+ which is terrible).

No need for the childish accusation. Maybe try reading the forums a little more and get a better understanding of what people actually want from our class.

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It’s pretty crazy to me how someone always has a complaint about a class. Are people so spoiled to think they should always be the #1 spec? It’s an MMO, there act of balancing is never-ending. The fact that people can complain when warlock has such great DPS right now is straight up millennial as you can get.

Nobody is saying Warlocks need to be the number 1 DPS, we’re asking for basic QOL improvements to the class outside of raids. When you and others say “lock has great dps”, you always forget the last part of the sentence, which is “in raids”. There’s two other areas of content in the game where warlocks as a whole, are either just meh or straight up terrible. One of which, by far, is the best way to gear up and often has several pieces of best in slot gear for all classes.

When people complain about warlocks, nobody is asking for a damage buff. This is what we want:

  • Azerite traits or talent/skill reworks for Affliction so we aren’t doing 10k DPS on trash packs in mythic plus when everyone including the tank is doing at least double that outside of popping PS in the middle of a large pack of mobs. We will gladly take a hit in single target damage if it means SoC is viable to use, or we have a talent that allows us to attack AoE enemies like Mind Sear for Shadow Priests.

  • Buffing Rain of Fire damage for Destro, and/or reducing the cost of 3 shards to cast. It hits like a wet noodle. Or making fire and brimstone toggleable, maybe at the cost of cast time or something.

  • Shifting some of our overall damage from 3 minute CDs to baseline skills that way we aren’t useless outside of those windows.

  • Giving Demo a baseline interrupt so it isn’t a detriment in keys.

  • Making demonic circle baseline/giving back our AoE fear so we aren’t sitting ducks in PVP

  • Buffing the damage of UA when it’s dispelled to prevent people from just shrouding/dispelling stacks of UA with no deterrent. Consequently, adding a second school of magic for Affliction so you aren’t a target dummy after being interrupted in PVP.

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*one other area, Destro is still great in all forms of pvp.

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I like To pvp as Destro, CB is fun…I run Grim sac yolo style…but I may shelve the lock and pick up my mage.

Only having Destro is kind of a drag, and I’m tired of people running away from my CBs lol.
No one gets away from Greater Pyro if I’m playing well.

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I’m enjoying Destro. Yes I don’t always top meters in raids (specially when there’s movement involved), but there is something so satisfying about chaos bolt. When in the world fighting an elite mob… and a chaos bolt comes from behind you to hit it… NOTHING is more visually reassuring in this game :slight_smile:

Now that you point it out I suddenly realized my Doomlord and Infernal ARE completely removed from my Demonology Warlock. :frowning:

The fact you think this is purely about DPS, shows how little of an understanding you have of our complaints since BFA beta.

But good job bub.

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