Gluttony + Visions + Feed the Demon?

You asked if anyone ever used the build in high keys. I was simply answering that, I’ve personally seen it on streams in very high keys… simply answering your question, nothing more, nothing less. Not trying to argue what build is better or what not, just saying I’ve seen it and the raider io talents shown don’t actually reflect what was run in that key as it just scans your latest build from armory. Not sure why youre getting all defensive about it. Whatever works for you is obviously working well so keep with that.

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Not too sure how Haste VDHs feel, but throwing your Glaive while Fracture is recharging is nice to keep aggro up via the AoE damage it does and the Threat it generates.

Besides that ye that’s pretty much it. Good luck out there.

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Dog I’m trying to find these 3 Soulmonger + FtD VDHs… they don’t exist lol. Sure, maybe you watched a stream and someone gave it a shot, not going to waste time arguing over that. Simply give us something to look at, because right now, there’s nothing to look at because no one is doing it. Just bein’ real.

Edit: Lol, I just noticed you’re talking as if you’re healing these VDHs quite a bit. Record the run. I only tank, so I don’t experience other Tanks. Let us see what all the craze is about.

Like I said it’s only used in certain keys and I doubt it would be used much or at all in a week like this where tank received damage isn’t particularly bad. Idk how you expect me to show you when I don’t think you can put links this forum, but I’ll try. Here’s 1 example as requested, even from this week. https://www.twitch.tv/videos/523798168?t=01h33m06s

If that gets deleted you can go to Avade’s twitch channel, there’s a vod from 5 days ago 1 hour 30minutes in a 22 tyrannical King’s Rest where he uses it. Seen it a bunch of more times on harder weeks where the tank gets hit much harder but I’m def not going to try to go through past affix schedules and line them up with vods from weeks ago and waste my time looking through those just to appease some forum guy…

Idk why you’re being so defensive about it lol, not like I was making something up for fun or something, was just trying to answer a question mate. It’s a viable build in high brutal damage dungeons/affix combos, where you can afford to sacrifice some of your own damage for extra survivability. That’s all, shrug. Fracture is great and probably better most of the time, never argued otherwise. Do what you like.

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I’m just a scrub demon hunter, but intellectually I agree with your argument. The best players use the best tools for the job. If for whatever reason FtD + Gluttony with 3x Soulmonger is the best kit for a specific dungeon with specific affixes that require more active mitigation uptime, then that’s what the best of the best players are going to use; assuming they have the gear available.

If nothing else, it seems like an interesting take on an incredibly straightforward, almost boring, spec and rotation. If I had the gear to try it, I certainly would just to see how it feels and how it performs. Thanks for posting the twitch feed, it was a good watch. I always enjoy watching great DH players push the class far beyond my level of skill. His healing is off the charts compared to anything I’ve ever done.

I’ve been trying gluttony + visions in low keys (I usually just play havoc) and I just don’t take damage, granted I out gear the content around 426 ilvl ( been doing 5s, just getting started). I’ve been spending half my night trying to find guides on this so I can improve but all I see are spirit bomb builds which I feel is super squishy and my healer friends hate healing it due to how the leech works (I’m not a good yoyo). This thread has given me some to think about but is there any added reading? Google is being less than helpful

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TBH, there isn’t much in terms of a guide out there for Gluttony + Visions. That’s why I came here to make this thread. Liaka really laid it out well. It’s probably the easiest tank spec in the game; albeit dependent on random procs. So, I’m just going to quote Liaka:

It’s as easy as that. Watch Avade on twitch, he runs a lot of high keys with Gluttony. You’ll get an idea for the timing he uses for DS in between meta procs and meta hard casts. From what I’ve seen, Avade seems to be able to keep DS up most of the time when meta is down. When DS is on cooldown, meta is on cooldown, and gluttony/visions isn’t procced, he kites or uses sigils.

All that said, I haven’t seen any actual Gluttony + Visions guides.

The “hard” part about gluttony build is the RPPM when it comes to gluttony. If packs live longer than 1 minute you actually have to kite. Otherwise you can stand in stuff.

Feel free to hit me up in whispers in game. I don’t mind helping people out.

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Yeah that part was pretty straight forward, I’m more thinking talents, azerite traits and minor essences. Currently I’m using fracture over ftd, my traits are all over the place because I haven’t accrued a lot of gear but I also haven’t really looked to see what I should really be doing (I started tanking yesterday I was just doing my 10s on havoc and calling it a week) and my essences I’ve been using crucible and anima as I’m still farming mech and naz rep. Also I don’t plan on going much higher in my keys as I only have r1 of visions. I’ve got the drop on r2 but I haven’t had the time to farm the mats to craft it. I’m sure it’ll be a couple weeks into s4 before I’m fully ready for 10s-15s

Sure you can add me jdinflames#1817. I’ve got the battle.net app but I won’t be in game much till probably Thursday because of work

Can anyone provide some numbers on soulmonger. Like what does soulmonger X3 look like in the logs, how much healing or even overhealing? How does this compared to other minors?

Has anyone tried Soul Barrier with VoP+Gluttony build? It gives about a 5th of my hp as a shield every 30 sec. Is that better or worse than a 6% constant dr?

I am not trying to be stupid lol, I’m actually curious whether the 6% dr is offset by whatever shield is provided by barrier. There’s never a lack of souls. Plus using barrier helps with magic dmg in raids and such. I’m just getting into my DH and trying different playstyles and i really really like shields compared to self healing.

I think it’s a crap shoot with the last talent row. There are uses for all 3, with cheat death being incredibly powerful. I’d say that if you know you have a lot of magical damage to mitigate, soul barrier + hour of reaping + soul monger is going to be a very strong combo; especially if there is a specific large magic damage ability spike on a reliable timer that is 30s or less from a boss.

So, if you’re looking for a shield spec, Vengeance can do it. You just have to find azerite pieces that support it. You’ll want to go Gluttony + VoP, and try to get/stack all the shield traits:

Soul Monger
Hour of Reaping
Revel in Pain
Undulating Tides
Burning Soul

Make sure to pick up an Edict of the Faithless from Queens Court in EP as well. That looks like it would be a really fun spec to play around with.

Cool, legit all we wanted. Thanks.

https://www.twitch.tv/videos/528220951?t=4h41m45s

This video is so relevant to this thread. Enjoy. It’s quite long.

For those that don’t know, Riggnaros is a tank in blood legion (top 50 world guild) and has played a tank for almost a decade I believe.

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God, that had me rolling. Dude freakin rekt the current VDH design profile.

And he’s totally correct. VDH has soooo many completely dead talents. Feast of Souls, Burning Alive, Charred Flesh, Razor Spikes, Agonizing Flames, Concentrated Sigils (which literally just replicates a macro option!), Fel Devastation, Soul Rending, all of them are completely and total garbage. Some are simply undertuned as hell (Feast of Souls, Fel Devastation), and the others (and arguably those two as well) are also garbage from a conceptual and/or mechanical perspective.

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His best point has nothing to do with the Vengeance spec. It’s that Monks in particular, and Warriors, can roll their active mitigation consecutively almost indefinitely. My monk is similarly geared to my VDH and there is never a time when I don’t have ironskin brew rolling. My monk is literally never in danger of getting one shot by anything, even if I’m wasting charges purifying.

That is the biggest problem right now. Until blizzard brings all tanks in line with active mitigation uptime, there are going to be tanks that will always be flat out stronger because they can reach close to 100% uptime on their active mitigation.

That said, I do like his ideas on VDH talents.

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Except all of those talents save for agonizing flames has a place in rated play. Smh pve’rs think the game is just about them. OH IT’S NOT GOOD IN PVE IT MUST BE TRASH FOR EVERYTHING

Well classes should feel whole on the PvE side before anything for PvP. Having talent trees “complete” your class makes the whole dynamic of PvP talents kinda mute. Blizzard moved talents from other classes and specs to PvP Talents… for balance… but the game is still not balanced.

If the class played better in PvE by making some “mandatory” talents baseline it would 100% be better in PvP. Most of the talents for PvP are pretty bad and useless. I mean jagged spikes and cleansed by flame are good… but the rest? Pretty bad.

Not to derail the topic but PvP would have more dynamic play rather than this whole scripted format you see now.

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PvP already has its own talent system. Put them there, and expand it beyond 3 talent slots.

Boom, problem solved. There’s no reason them being workable in PvP should result in PvE have zero talent choice.