havent played any competitive content this expansion due to changes in my personal life, but ive been enjoying frost mage for quick casual/solo content quite a bit
the glacial spike change has made that quick content feel pretty poopy not gonna lie
most fights dont last long enough to get enough stacks to fire a single glacial spike, and sometimes all the icicles i stacked up will just fall off between fights when i find myself backtracking in delves and ritual sites
feels like i just lost a significant (and satisfying) part of my opener for the sake of tooltip clarity or something
can see how this change wouldnt be as significant or impactful to raid or m+ players, who dont have a lot of downtime between fights, who actually get to generate and use their stacks, but for something that was supposed to be a change to help new/casual players, it sure messed up the way the class feels for the content those players start off in or primarily enjoy
feels like maybe it woulda been better to teach them where their spell is literally any other way