Give Worgen Tails (Part 1)

Ah, I hadn’t seen that post yet.

I just watched your video. I like it! I appreciate as well that you understand worgen lore from Curse of the Worgen, such as their origin and the Scythe. There are videos such as Doronsmovies and the like that summarize and get it wrong, only spreading misconceptions.

That is not to say I agree to tails. The female tailed mod does like quite attractive, I admit. From a worgen lore perspective however, and a werewolf fan perspective, I still advocate for canon worgen. So people walking around with tails in their TRP3 info, or wanting a customization option with no explanation, are a no in my book.

If - key word IF - it could be added tastefully and explained thoroughly in a questline, I would accept it and might do it myself as well. “Ok, if you make it make sense” is what I end up coming to, on all these tail threads throughout the years.

But at the same time, that puts a lot of expectations on Blizzard. Someone in Blizzard would have to care a lot about worgen to write an additional questline for them, and sadly, Wei Wang, James Waugh, and Micky Neilson don’t work for Blizzard anymore.

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I actually posted some female worgens with the updated model with a tail. In case you didn’t see, here are a few! (Note the posture is changed to the alpha female skeleton)

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Problem is and lets be honest here Blizzard will not add a quest line. Worgen are one of the few races in the game were the lore is so lacking and inconsistent its not even funny. I mean how do you find out the Worgen Lore… You do the starting Worgen area then have to play horde to find out what happens afterwards. After 10 years we were finally given a joke of a HA set and a quest line where I kid you not they tell Worgen players… Its not the curse that defines us… Really cause without that curse we would be just British sounding humans… Instead of embracing it we are told we are strong without it… So ya I would rather just see the tail be optional rather than trust Blizzard to do a quest chain to unlock it as we will probably be told how bad we are again.

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I already role-play this character as being highly disdainful of her human form, considering it “soft and helpless”. She never reverts to it.

I think a more feral appearance (with tail) would make for an interesting reward for doing a wild god related scenario as you describe…and that another side-effect could be the permanent loss of the two-forms ability. That may not be something other players would care for, of course.

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More bestial appearance. What features would you want to be more bestial besides growing a tail?

As far as any RP goes. I’ve always RP’ed my worgens as being born that way. No, I don’t care that such and such lore or such and such person said otherwise.

My reasoning for that is that unlike other typical werewolf curses. When a worgen dies, they don’t revert to human, also they leave behind a worgen skeleton, not a human one. My conclusion is that the curse rewrites the character’s dna in such a way that the wolf becomes the dominant base form and they “borrow” the human form when it suits them.

So as far as I’m concerned, worgen females have worgen pups.

Now that being said, at this point, now that lore wise we’re probably well into second, possible third generation of worgens, their bodies would naturally become more wolf-like and ergo start having features not present on the first generation, say like…tails.

Give worgen tail options.

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There are a number of possibilities. A slightly leaner and/or muscular build, tufts of fur here and there (similar to the difference between regular and Highmountain Tauren)…and of course, the tail…would make them appear markedly different from their less feral fellows. It doesn’t have to be an extreme difference for it to be noticeable.

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I’m definitely all for fluffier worgen.

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Would it be acceptable to the Alliance?
Considering how the kaldorei, worgen, and humans view the savagery of the feral nature of the worgen curse, how might becoming less human be perceived?

Worshipping Goldrinn for his druid form is already banned by Malfurion, and the worgen packs that consider it a blessing are already not treated well by either faction.

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Getting back on point.

It doesn’t matter how Blizzard implements tails.

There is no actual lore stating a worgen cannot have a tail and even so, this is about player options and adding more to their character customization. Even if, -if- Blizzard took a lore route to add tails, which is highly doubtful, it would probably involve full mastery over the curse and thus opening up the sprout of a tail to signify that. It’s not the first time some sentient being has taken on new physical anatomy in the lore. Demon Hunters and Satyrs are prime examples.

Though to answer your question… If the worgen can maintain his or her humanity than yes, it would be acceptable. The worgen we play are Gilnean worgen, nothing else no matter how you spin it. They aren’t Bloodfang or Nightbane or Kaldorei, they are Gilnean, as written by Blizzard. It may anger some Kaldorei, sure, but if the person shows full control over the curse than there would be no issue.

If you don’t want a tail, don’t pick that option. Other people having tails do not effect your gameplay in any sort of way.

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In my book, if it is not explained, it is not acknowledged. And I stick to that. You can roleplay a nelf with neko ears, an orc with a pig tail, a troll with butterfly wings, etc etc, but they have never had these features and are perfectly fine as they are. As they are intentionally designed to be.

As attractive as a tail might be, Blizzard is sticking to canon worgen, and I respect them for it. :+1: :vulcan_salute: I am also confident in them as well, considering all the money they have spent on canon worgen butts in the comics and expansions, enough that I find no harm in bump this thread.

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Yes. Little fluffy butts. I demand tails now.

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while they’re at it, fix running wild, it’s dummy goofy lookin

Wait seriously?

Do tails add that much weight they would stop male worgens from faceplanting?

fridaaayyy bump

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Then don’t acknowledge it. That is your personal preference. On top of that, I hope you won’t be acknowledging any dark skinned blood elves either because those actually -are- lore breaking.

Unfortunately there… just kind of isn’t any way to make Running wild look right. Especially for the females. Even though worgen have digitigrade legs, they still have human body proportions. That means that relative to an actual wolf, their torsos are shorter, their arms are longer and their legs are WAY longer. The net result is that there’s no way for them to run on all fours and still make it look like a wolf. Basically it can never look any better than it does now unless we give worgen shorter legs.

They’ll always look like goofy children trying to pretend they’re wolves.

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not touchin that

It’s true. There are many, many attempts at making werewolves run on all fours, and it is truly impossible to make it look right, because of the human proportions. The most notable I can think of is Teen Wolf. Gerard or whatever–I don’t remember his name–the alpha werewolf and main werewolf character, ran on all fours and it looked goofy as hell.

Do the Skyrim werewolves do it? I don’t remember.

There is a skyrim mod that gives the Werewolves a much better run on all fours. Pity its a mod and not main game.

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