Getting difficult to keep folks interested - leading a raiding guild

We’ve had a handful of players outright altf4 and not log in for weeks now. Their reason? “It’s not fun and it’s a waste of time.” - constantly being ganked, taking 50 minutes to get from (Flight Path) to (Dungeon).

I don’t blame them. It’s not fun.

As alliance, you’re not even able to play the game. Living a city is an effort in suicide, and even being in a major city is not a safe haven. It’s absurd.

If I had known that PvP servers were going to be this way, I’d have never rolled on one. It wasn’t this bad a couple months ago, but with the population going down a bit, and most servers being extremely horde dominant (we’re talking like, 60/40 or WORSE) it’s just impossible to play.

I’m not enjoying the game anymore. I only log in to raid. 27 days on my sub and sadly, I don’t think I’m going to renew. Unless I can get a free transfer to a PvE realm or something.

And it is far too easy to get locked into the mindset of “OK, we’re on our weekly lockout for Ragnaros and Ony, nothing to do now” instead of thinking about new things to occupy their time. All of these things can play into raiding, as well.

Leveling alts? That gives you more options when you are raiding later on. And if you’re leveling in a group, that makes it easier for some classes (like warriors) to break through certain bottlenecks. The Four Horseman fight in Naxx will be much easier if you have plenty of warriors, even if some of them are alts.

City raids and TM vs SS? Get on discord, and do it in a raid group. Practice your coordination and fight against a variety of threats. Do it as a guild, and it is something that you can practice regardless of raid lockouts.

AQ War effort? Lots of mats needed to unlock AQ when it eventually drops. Sure, you can’t work on the Scepter until later, but the list of supplies the factions need to drum up are a known quantity, and can be farmed now.

Argent Dawn? Higher you get that rep, the less expensive attuning to Naxx will be. Arcane Crystals currently run about 45-50 gold on my server’s AH, so the fewer of them you need per character to get into Naxx, the better.

BIS list? There’s plenty of items on the BIS lists that aren’t in raids, especially if you’re looking at P1 and P2 pre-raid gear. Working on those is something you can do while seeing whether you get lucky in the weekly raid.

Professions? Making consumables for yourself and the guild is a big deal for raiding, and can really drive down expenses. Some recipes can only be found in dungeons, if not raids, and some items can only be crafted inside dungeons. That’s more content for your guild to do between raids.


Same thing happened back in vanilla - login - farm mats - raid - logout - repeat next raid day

You have to engage people by maybe having weekly type guild events. Maybe trivia, musical chairs (GROYUP PVP) etc. If you give people incentive to login, they will. But like ive said before. In Classic wow there really wasnt much else to do if you are not a raider.

Meh. Most of my guild as horde only raid log now. Open world PvP is bad and everyone has most of their pre raid BiS gear and only needs raid gear. No real reason to log in anymore except to raid. I love Classic but once you get geared there is no content really. Battlegrounds will help for sure, but I don’t think it will cause most people to play all that much more.

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To clarify -

My server is alliance favored, however it’s an rppvp server. Emphasis on the rp. Alliance on rp actually rp, and spend much more time doing pve oriented stuff. So in reality, the pvp balance is very even on our server. Even so, it is no longer worth it for our members to log in.

I can only imagine how bad it is for other servers, where the horde vastly outnumber the alliance.

Nevertheless, my post only partly talked about pvp. There still is not much pve content to be had. Adding bwl to the list would at least give us one more raid night to keep people interested. I can’t keep convincing people to keep their subs running while they play 4 nights a month (since we are clearing Mc easily in one sitting, and once you have your tier 2 helm there isn’t much more incentive to do ony for a lot of classes )

and also because we are now used to encounter with a bajillion mecanic on top of tough DPS/HPS check + movement… so when the game present us with a glorified tank-and-spank it doesn’t take much effort to get it down.

well, that’s assuming you’ve raided on retail… I’ve seen previous ‘‘big shot in 2004’’ have trouble dispelling people…


moronic responses like this got old a month ago.

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from the thread you quoted:

Molten Core

  • Garr will now lose his enrage buff when he leaves combat.
  • Majordomo Executus will now make the Flamewaker Healers immune to polymorph at the appropriate time, even after failed attempts.
  • Sons of Flame now despawn when everyone wipes.

Patch 1.10.0 28 March 2006

  • Molten Core
  • You no longer charge into the lava when charging Ragnaros.

… that’s it for molten core.

oh, and the attunement quest cause putting an instance portal inside an instance portal resulted in an unbelievably buggy mess blizz has never been able to fix.

I’m not sure on which side of the argument you’re on… cause these change don’t mean much really.

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If you’re leading a raiding guild and people are logging in for raids, I fail to see the problem?

Raiding guild with members only logging in for raids… Whats the problem?
You also gotta take into account most of you guys probably took time off work, neglected family, neglected health just to get to 60 and get geared. Believe it or not if you all are this far ahead, you are not playing at a casual pace. They have time now to breath and enjoy whatever the like to do instead of spending 5+ hours everyday playing the game. Some people cant keep up that kind of pace. Hell raiding now is a garunteed 3+ hours ontop of fighting through the horde that just want to pvp.

Or, and stay with me here.
We’re playing the patch 1.2 game on patch 1.12 where half of elites aren’t elite anymore and the raids have 30% less hp and damage???

No everyone didn’t suddenly become super sayans

Oooor, they could take their time and you know, make adjustments so the future content is not as faceroll.

Damn, another thread full of people who should have rolled PvE…
Will it ever end?!

I believe the title to this thread is misleading.

It reads like your guild has nothing to do and people are bored. But the meat of your post is more PvP complaining, just like the other 100 threads about it.

This is a defeatist attitude other alliance players have been talking about on here. If every alliance already feels defeated before they even do it then ofc they will continue to win. It’s getting to a point on Faerlina that Horde in groups of 10 are coming to Ironforge and hardly anyone is coming outside to fight them lol. The alliance on here don’t care and rather just sit in town doing nothing. Alliance are way worse than they use to be and retail has soften a lot of players on world pvp.


I was co-GM and raid lead in a raiding guild before I went back to retail cause classic got boring. Rag and Ony were down for us in week 1 of October.

Churn exists. The recruitment boss is real. Accept it and deal with it. Some players are going to quit and you’re going to fill the gaps or not raid.

You are a majority faction on your server. Coordinate your guild, force people to run engineering, run PvP events. If the Horde rallies, you need to rally harder.

There will be no magically content blessing that provides players with more gameplay at 60. The War Effort is the only content coming that affects most players outside of raiding. You need to make your guild events and social scene good, because at this point, no content patch will save the game or your guild. There’s not going to be a big 8.2-esque patch that introduces hundreds of hours of play at 60. The game we have now is the game you’re going to play. People will quit because they run out of stuff to do outside of raid, and farming consumables for raid gets old. If players are bored of the current game, they won’t be amazed by phase 3-6.

You basically just need to bootstrap up and make your guild a thriving social ecosystem, or your guild will die. Classic has finite content, and not everyone is interested in participating in raid content as their primary mode of play. There will be a lot of more solo and small group oriented players quitting the game.

The issues with p2 won’t be adressed with battlegrounds. The servers have a sky high limit, and the biggest issue with that is that the endgame zones are not designed for that kind of capacity. Sure, a lot of the grinders will migrate to BGs, but the sheer amount of griefing, camping, and crying WILL NOT STOP with the release of battlegrounds. Layers are gone, and many servers are playing with 5k+ concurant, when Vanilla WoW was designed for a 2.5k cap.

Again, rally and make social events. Make your guild something people want to participate in. Classic WoW has VERY finite content compared to a game like retail, and it demands social participation and imergant peer to peer gameplay to make up for that. Classic is pretty Sandboxy, go make a sand castle or something.

Things have slowed a bit on my server/guild but I don’t think it’s the PVP and ganking. I think it’s just a lack of content right now. Some of us already have our BIS (or at least pre-BIS) and have no reason to run dungeons right now because we don’t need anything from there.

There are other interesting games on the market right now and people may be playing those…

I don’t think Classic is “dying” but there is just a bit of a content drought right now. Farming and PvP is really the only things to do now between raids. Besides leveling alts, but not everyone is into that.

I think once P3 hits, once we have BWL and ZG and several BGs to keep people occupied things will pick up. For now, just chill, enjoy the holidays, and know more stuff is coming.

All of this is OK.

As far as pve content, I’m realizing that my vanilla guild taking a year to get its act together was a blessing in disguise.

For one thing, ZG takes as long as MC, and back then it reset every 3 days. Then, we knew that once we’d ground MC to powder that BWL was up next.

Might have been tough if MC has been all there was.

When does it ease up? I personally quit because there’s absolutely nothing to do besides raid at 60 at this point.

Phase 3 has battlegrounds, which might last a couple weeks, most players will hit an honor wall and quit playing those regularly. There’s more raid releases, which don’t fix the issue of raid logging, and the only real baseline 60 content ever being released is the War Effort.

I don’t think classic has a content drought, it’s more that classic endgame really doesn’t have much to do at all and people are just finishing the game.

How do you suggest they prep? The open world is not feasible for solo players at the moment, making any kind of attempts at mat stockpiling horribly inefficient.