Get Rid of Hivemind Speed Buff

For those who aren’t aware, the Hivemind mount can carry 4 additional players. For each player that rides on the mount, a 10% speed buff is applied to the person using the mount.

Blizzard decided to make it where only the 4 players that solved the puzzle with you are able to ride on your Hivemind, rather than any other players. They made this change so that the Hivemind mount didn’t feel “mandatory” for group content. It puts other players at a disadvantage when you have a group of 5 players with a much faster mount speed due to the Hivemind buff.

There are other posts on here that cover this all in more detail but all I really want to say is: Get rid of the Hivemind speed buff.

Without the speed buff, there wouldn’t be any advantages to group content, and anyone and everyone could hop on the mount. I loved the idea of a 5-person mount, but this change that restricted that to only the 4 players you did the puzzle with… well it is dissapointing.

I would much rather be able to carry any 4 players on my Hivemind than to have a speed buff that only 4 select players can take advantage of.

The only thing that made this mount “mandatory” for group content was the speed buff. Get rid of it and it makes the playing field fair for all players, wether they have the mount or not.

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No.

:stop_sign:

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The speed buff is just plain moot; You’ll never be doing stuff again, with the people you managed to get the mount with (unless you are some weird family of five/people in a commune or something who only play together.)

Someone mentioned a multiboxer, but I don’t even think he could do it since the five people are doing different things(unless he got his minor children to help out, just for that thing of getting the hivemind.)
But yeah, with the limitations a multiboxer is really the only person the speed thing would make sense for.

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I think this is precisely the intention, though. Blizzard wants to encourage and reward group-based content with a fixed group of close friends. This is the alternative to strictly solo-based content (of which there is a plethora, and it is predominantly the primary form of experiential advancement in the game today), and the raid- and group-based mythic progression system (which is well understood). Focusing the experience around you and your closest friends is a good design decision.

But let’s also not blow this out of proportion: this is a cute optional mount with a minor perk. The speed buff shouldn’t apply in competitive situations (like PvP), so I agree there. But it should apply otherwise.

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I’m certain I’ll be doing stuff again with my guildies and friends.

I agree though, get rid of the speed buff and let anyone that has done the event be able to hop into another hivemind. That’ll keep it somewhat in the realm of being the special that they want it to be.

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Have to give real examples of someone getting a edge.

Yes.

:white_check_mark:

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  1. If there was any communication about group restrictions, it was very poor. I had no clue about this and just did it with randos to get it quickly.

  2. It will become “mandatory” for high level M+ runners anyway. Most high level runners have consistent people they run with. They’ll just do it together and boom, there’s the speed boost.

  3. If they take it out of “competitive” content - which is what I heard they wanted to do- the speed boost is 100% useless. What, like people are going to fly around and farm herbs together? It’s a useless buff that serves no real point if you don’t use it for high level stuff.

Delete the boost and give us a passenger mount. My RAF mount isn’t only usable with my RAF buddy.

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How about, the longer you’ve been subscribed to the game, the faster the mount moves. Each month gives +1%. Very few would be able to outrun me :slight_smile:

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minor perk for only the single character and the single 4 other friends on their single character.

For your alts, it does nothing. For their alts, it does nothing. For a mix of your single character and their alts, it still does nothing.

That “minor perk” is more of a hindrance to its use than a benefit.

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They already removed the ability to mount up on a Hivemind in battlegrounds. I’d assume they’ll do the same for Mythic+.

Seems like they’re already fixing any issues where this could give an advantage, so why not leave it?

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Exactly. But some people will reeeee about anything they can’t use that others can.

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You don’t have to call them all crybabies because they’re concerned about this. The first day it came out you could still hop on in Battlegrounds, and I would be joining them in feeling that it is unfair. Its a minor advantage but it still should not ever have made it into any competitive environment (Cue joke about Ion calling BGs non-competitive).

I’ll just assume the people who were agreeing with OP just hadn’t heard about the hotfix (especially because there were no patch notes for it).

I can definitely call them crybabies when they complain about the buff because “who has 5 friends they play with regularly?” They are quite literally complaining about others getting something they can’t. Just like children.

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Well, that’s kind of my problem with all of it. If they’re going to eliminate it from being used in everything, what content is there to even use it on? There seems to honestly be no actual point for the buff at all.

I can definitely call them crybabies when they complain about the buff because “who has 5 friends they play with regularly?” They are quite literally complaining about others getting something they can’t. Just like children.

A lot of players were unaware of this situation and just found likeminded hivemind seekers in LFG. Another example of lack of communication from Blizzard.

Because its a fun bit of flair to a mount that doesn’t cause anyone pain or problems so why not? Mounts should be more interesting. I don’t really see how you can see it in a negative way. You can either be indifferent or happy about it from my point of view. I’m personally indifferent, I dont plan on getting the mount.

TBH an easy fix would be negating any “buff” that relies on a specific race/item/mount from M+ dungeon content and Mythic raids.

makes those 2 competitive fields relied on just class and skill like they originally use to be.

Anyone who got the Hivemind (except for the first brave explorers in the secret discord) read the wowhead guide on it, and it very clearly states you can change who you are “bound” to by simply completing the CoS puzzles again.

Also, lol lack of communication. It’s a secret! Any communication would have ruined the hunt!

Anyone who got the Hivemind (except for the first brave explorers in the secret discord) read the wowhead guide on it, and it very clearly states you can change who you are “bound” to by simply completing the CoS puzzles again.
Also, lol lack of communication. It’s a secret! Any communication would have ruined the hunt!

I personally only read the original post on WoWhead, and only found out about the movespeed buff when playing with some buddies in BGs the other night. That was also when I found out you couldnt ride it in battlegrounds anymore.

Communication IMO would have been a note on the mount description detailing the requirements of the buff. No spoilers included, but factual and useful information. That and a patchnotes detailing the differences between PTR hivemind and live. Nothing that could ruin the hunt, but would avoid entitled players from being suprised and coming to the forums.

I guess something like that would’ve been alright. If they just put a blanket “does not work in instances” flag on it, I think it would’ve been handled much better. My group of 5 is planning on getting the mount this weekend and we are all excited about using it to complete world quests even faster together. I think everyone can agree that it absolutely never should have been usable in competitive instances (pvp or pve).

Even then, some people will still complain about it because they don’t have 5 friends to play with.