Gearing is too convoluted

Gearing is super easy anymore and people just want to find things to whine about.

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Returning player here

Don’t think it’s confusing or convoluted, but it is dumb.
I don’t understand why the process is get conquest → buy pendant thingy → craft stat you want because it’s not on the vendor, instead of just get conquest → buy stat you want.
Don’t really see how that’s a meaningful addition to the game.

Also the catalyst thing shouldn’t be shared between pve and pvp

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You technically don’t ever have to buy them, you’ll get a quest when you win your first Battleground: Gathering All Gladiators!, which rewards you with 9 Forged Gladiator’s Heraldry.

I suspect that they’re available for purchase so that you can experiment later when you have a surplus of conquest.

It’s because there are players who only do crafting, they don’t do any other content, all these things are to drive Crafting Orders.

Yeah i agree the embelishment thing is just too much i understand they wanna make the game innertwine with professions which i think is cool but i dont think it should be a must have

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I’ve been playing since '05 but rarely ever stick around after making it to max level on in an expansion (if I even get that far). Just hit 80 on this Monk.

Whether or not OP is trolling, I’m in the same predicament. Despite a decently broad knowledge of WoW, I find the gearing system pretty confusing.

I don’t think it should be easy. There should be a challenge involved in obtaining full BiS. The problem is that it’s convoluted. Especially annoying if all you want to do is PvP - I know a lot of people won’t agree with this but having to slowly farm gear to be competitive in a “skill-based” environment is asinine to me.

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TBH, so far I feel like gear doesn’t make that much of a difference. I did a little bit of work getting gear early on and now I’m very causally making upgrades here and there.
I do one regular bg each day on each of my three characters, do the wpvp quests when they come up, and avoid epic bgs because I don’t like them, and the gear doesn’t seem to make so much difference that I feel the need to do stuff that’s not fun to get it.

OTOH, if I was trying to play rated, I would probably have less alts and would be maxing out my weekly conquest. But I’m having a good amount of fun just doing regular bgs this season. In regular bgs, I find that I people are generally low-to-mid geared anyway.

Also, while were at it. Lets talk about alt specializations, we were given a free 9 heralds to craft our embellishments, but when we want to try another spec? Were talking WEEKS to get the embellishments necessary to make the alt spec viable. Not fun. It should have been “win an epic BG in the chosen spec to gain embellishments…” We can only have 2 and it doesn’t change the gearing acquisition in terms of ILVL, what does it honestly matter?

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Why I gotta get a socket in my gear and have a gem made to get Precog?

Even the precog gem doesn’t tell you what precog does.

And like yeah people can figure it out, but that doesn’t change how convoluted it is. Dudes come trundling up here just to say ‘quit whining i figured it out its easy my mommy said so’ are being themselves super ironic in whining ABOUT whining, but the clear point is:

Running up to a guy and clicking on the gear to buy with a single currency is much different from the 12 step plan the sexy druid above laid out.

So like, if the system went back to 1 vendor for everything, or if it went back to reforging, are you saying you’d complain?

Come on now lol.

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The only thing left that I really think needs to be addressed is crit. More specs have more +crit damage multipliers in their talents now and the default devaluation of the stat makes gearing those specs feel weird. I think that they could revisit some of the base tunes that they made in tandem with the early DF crit change and then revert it.

It’s actually so easy now, you craft all you gear except whatever pieces you use for tier pieces and get whatever stat you want.