Gearing is terrible and unrewarding because of casuals

If it didn’t cap scaling (which it does now), it would eventually become more difficult than even heroic dungeons because you can overgear them.

Ideally for me, things would go something like:

Normal dungeon gear -> WQ gear -> Heroic dungeon gear-> LFR -> ??? for casuals, but right now it is just WQ/emissaries and warfronts. Normal dungeons are pointless, heroic dungeons are pointless, lfr is pointless other than seeing the raid… which is fine… but I am talking progression of character strength which doesn’t exist for casuals anymore it’s hit max level… do a few things… done. That is far from compelling gameplay.

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