There are 2 main things I really want to see in WoW: Dragonflight with the profession revamp:
- Gathering professions all baseline
- An account wide (or faction-server wide) reagent bank that extends to fit all materials
Making these two changes has a cumulative effect on the value of the outdoor world for a player. First, no matter what character you’re on, you can pick up all sorts of materials while you’re out doing stuff. All of them go to the one central source that any character can make use of at any time, versus having to keep track with 3rd party addons and playing the mailbox game.
It also means each character can pick up 2 interesting professions, versus trying to decide if you should get a matching gathering profession or pick stuff up on an alt. Let’s be honest, having a gathering profession take up a slot is not cool, fun or interesting. It’s an annoyance.
This gets a little weird when you’re leveling up your main with Alchemy/Engineering as an example, but you can’t work on either of your professions until you level up your alts with herbalism and mining… unless you have a boat load of gold. Having the professions that actually make stuff being self sufficient would make it a lot easier.
There are a few other things that I would like to see but these two alone would be massively impactful.