Sorry but what exactly do you find difficult? I would argue these dungeons are even easier than the BFA ones, and the raid literally just came out a few days ago. I mean if you expect to know all the mechanics already, I don’t even know what to tell you.
Are people dying to enrage timers and unavoidable mechanics or avoidable mechanics?
If they are dying to the former in 184 gear, then yeah there is a tuning issue. If they are dying to the latter it’s a “the raid has been out two days and people don’t know the fights yet” issue.
Everyone claiming the raid isn’t overtuned have only killed like the 3 easiest bosses right at the start.
What a meme.
Get to sludgefist and get back to us, tell us it isn’t overtuned lol.
I’d love to but my pug couldn’t get past Huntsman because apparently “don’t break CC in the shade until it builds enough stacks” was hard to understand or something.
I maintain once people learn the fights and actually pay attention it will be fine.
Folks playin’ the wrong genre.
Top 10 world guilds were wiping endlessly to heroic sludgefist, even on normal it feels like an early mythic progression boss.
It’s massively overtuned.
As I said, you guys haven’t even gotten to the bosses yet, how do you know it isn’t overtuned?
I mean the damage values for unavoidable mechanics are tuned around us having 10 ilvls more worth of stamina and verse on every player.
I’m not saying its impossible by any means. I’m saying that average guilds and PuGs should be wary and prepared, because if you approach it at 184, you’re looking at mythic raid level damage levels going out, and minor mistakes can pretty easily kill 3-4 unaware people in a split second.
As I said, and as you continue to ignore, each point of ilvl in the current game, means quite literally twice as much as it did in BfA. A 15 ilvl gap is ludacris in Shadowlands in terms of how influences your character, damage, playstle, etc. 15 ilvls is transformative in how you play the game.
Every single game on the planet has a learning curve, you just need to pass the curve.
In essence, git gudder
Its a classic, “Lets overtune the early stuff and make them suffer” move by Bliz.
You’re welcome! 
This is the dumbest take i ever heard, sure have heroic be hard, but needing more gear than M0 for a normal raid, is just plain stupid
That’s good. That’s how it should be this early on. This is what the game used to feel like when we were progressing through new content. This is how it should be. We’re only a couple weeks into things. No one should be mindlessly clearing this stuff.
Yes, they may want to look at some tuning, but I hope they don’t go overboard.
says the person whos never completed a mythic raid, ever notice that the people who want challenging content, are too lazy to do the content that is ment to be challenging
Honey, I was a progression raider all the way up until Mists. Just because I haven’t done the content last expansion, doesn’t mean I don’t know what I’m talking about. This isn’t laziness. It’s called having a life and family now.
Poor attempt at dismissal.
not really all the way till mists, I have done everything since bc, normal isnt suppose to be hard, thats what heroic and mythic are for
Normal is unforgiving with multiple ways for a single player to wipe the raid. This is the formula that has historically been used for heroic raids.
Normal is meant to be casual. Guilds wiping to heroic sludgefest is totally fine, that fight should be hard. Come on though guys, do you really think raiders doing normal are looking for overly challenging content?
I absolutely do not agree with this mindset. Normal is supposed to be difficult on some level. Especially with how they’ve changed things this expansion.
No raid tier should be a snooze fest. That was the issue for all these years. The challenge was lost and the lower difficulties weren’t difficult in any level.
When my RP guild who doesn’t raid could get through those things without issue… that’s a problem to me. Even they felt things were too easy. I mean, they got through Heroic raids in Legion as complete noob casuals.
Redefining the raid difficulties is a good thing to make them all a bit more meaningful. Same with dungeons.
And again, I never said they shouldn’t look at the tuning. They absolutely should. This happens every new raid. But they shouldn’t go overboard. And definitely shouldn’t in dungeons either.
you havent raided in the last 8 years
You dont even have normal achievements, I highly doubt you even know what raiding has even been like in the last decide
Then do LFR? I do because I am lazy and don’t have the time these days. It’s fine. I’ve also been a realm first raider. There is a level for everyone.
Ever hear of a forum alt?