Posted in another forum but copy pasting here as well for visibility.
Same thing in and outside of raid and M+. This is all over, in towns, bgs, arenas and even in abandoned areas.
Just started this week.
Game will either disconnect me randomly ( I do not lose internet and have 0 packet loss Ive been running a test the entire time) or I will freeze where everyone is running in place and then after 5-10 seconds the game will catch back up.
This did not start for me until this week.
My network is fine, Iām hardwired in on fiber with no packet loss whatsoever.
Every other game works fine where I have access too online. Iām not freezing, lagging or disconnecting.
I have a fairly high end machine as well.
This happens on characters that have no addons enabled.
What are the chances you guys at Blizzard can take ownership of this issue and get it resolved? Otherwise Iām not sure why Iām trying to play with this extremely intermittent aggravating experience.
In the past you could use the IPs for the servers with winMTR however it seems those no longer work.
I opted into using a packetlosstest website which would run 3 mins at a time while also using a Chicago based server for my testing. Never lost packets from my point out.
WoW is the only app with this issue at the moment.
My router firmware is up to date, Iāve power cycled the net at home and these issues happen randomly. I could be playing WC3 direct strike and get 0 lag and then disconnect from wow randomly or it will freeze with people running in place while afk in town.
Currently getting between 800-900mbps down and up is about 500-600 give or take.
Yeah that doesnāt really mean anything. WoW uses data in the kbps range (unless you have advanced combat logging enabled, where it will use a bit more than normal).
Your problem sounds like a routing issue. ISPs hate gaming traffic because itās usually small packet sizes with high packet per second rates, which ties up their servers. Youāre experiencing the equivalent of buffer bloat or QoS, where they are prioritizing other types of traffic over yours and your packets are either being dropped or delayed.
While itās definitely frustrating when it happens, there are very very very few people having this issue compared to how many are likely playing. Probably 100-300k people playing various WoW versions at any given moment in time, at all times of the day, and only dozens of people are reporting the issue. The last time there was a big issue like this, I think it was some Canadian ISPās routing that was having issues. It was a few months back, if I recall correctly.
The part that is making me think itās more so on their end is the fact I can play other games just fine without this issue happening.
Itās really odd to be able to boot up WC3, HoTS and League with WoW open beside it and those games run flawlessly. But then WoW will kick me offline randomly or people will start running in place. Meanwhile the other games I have open are perfectly fine.
Could very well be a routing issue but they no longer allow us to trace it to the Chicago server so Iāll never know for sure. Wouldnāt they also use the same server hosting in Wc3 as they would in WoW? Assuming Iām playing in the same time zone/region in both?
Eh, I think this issue is a lot more widespread than you think. There are many topics of people having these issues with many posts within them by many different people. EU forums also have topics of people suffering the same issues, as well as reddit.
Additionally, not everyone experiencing the issues post on the forums. A lot of people looking for answers will browse the forums, see that other people are also having the same problems and that there are currently no working solutions, and not post anything. People that donāt run high-end content may be ok with periodic game freezes in the open world or in delves where the stakes arenāt that high. People may see no value in creating a new thread stating the same thing as other threads or adding their āme alsoā, since the point of the Technical Support forums is really to seek answers from the communityānot to get a tally of everyone experiencing a given problem.
Same. Been having this same issue and itās only on Wow and nothing else. I can continue talking to my guildies on Discord when it happens. It has to be a WoW issueā¦
You wonāt get any answer from him admitting thereās problems with WoW. This is the same guy claiming he could max out the game with an Intel 10100 during DF with zero stutters/flatline frametime graph, even in Valdrakken.
Wild that youāre still thinking about that years later⦠I guess some people really do live rent free in the minds of others. But youāre leaving out the part where I also showed quite a few recorded videos of proof, with frametime graphs, backing up the claims as well⦠Valdrakken had lower overall FPS, due to how CPU-bound that area is, but was still pretty much stutter free.
Itās called routing. The route for the communications between your Discord client and their servers isnāt likely the same as the routing between your game client and the Blizzard servers. Also, the type of packets can matters as well, like TCP vs UDP, as well as the size and frequency of the packets.
For instance: Either my ISP hates game traffic to Valveās Counterstrike 2 servers, even though the one Iām frequently pooled into is closer than Blizzardās Chicago datacenter, or my home network has issues dealing with 200+ packets per second (CS2 has subtick and isnāt bound to a fixed packet rate like 32/64/128tick, it can spit packets out as fast as your client can render them) or itās some combination of the two. Iāve even tried capping the frame rate to 75 to keep the packet count down, still nothing but jitter and packet loss.
I can play plenty of other shooters like Overwatch, Destiny 2, Marvel Rivals, etc and have zero packet loss or ping spiking issues, for many matches in a row. I queue up a single CS2 match and my ping is all over the place, as well as having packets drop left and right. Canāt go any longer than 10-20 seconds of smooth network activity. If I ask other people in the group if they are having any issues and theyāll almost always say no and that itās just me.
So yeah, sometimes it really is just bad routing or your ISP hating certain types of traffic or traffic destinations.