Gambit Mythic plus, heals responsibility or dps for collapsing star?

For the collapsing star I keep seeing dps insisting its heals responsibility to do star, and heals insisting its dps responsibility. It often wipes groups because of the hesitation.

Theoretically, healers should do it if they can handle it and healing but it’s best to work out beforehand who is going to pop the orb on the boss.

It’s the responsibility of the one who either volunteers or is by the group selected.

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It doesn’t matter who does the stupid thing, what matters is they don’t do it too fast, which is the problem I always get in there. People jump into it like it has candy and donuts in there or something. You can put tons of time before soaks.

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I see why having the healer do it would be ideal since dps can just dps and the healer can make sure they can keep up. I main rdruid and haven’t tried any this week after getting 4pc but I couldn’t do it in the 11 I timed. tbf it was with guildies and I called it out that I’d need help and wouldn’t be able to do it. Don’t like that it falls on me, but I get why it does.

Wouldn’t the player(s) with the highest health do it? Why does there have to be an assignment?

Everyone gets a debuff each time one of the orbs is soaked so the most health wouldn’t matter. And the most health would be the tank anyway.

The tank obviously would not do this. I just never had this issue come up when this was current content. It is shocking to hear it is an issue now.

Healer wants to control the damage intake on the group and loses the least relevant gcds from the movement requirement. No brainer healer job.

Tank can’t do it cuz they’re positioning the boss in the space that’s most open away from stars. DPS could but it’s likely going to tank their output and the healer wouldn’t have full control over when the damage goes out meaning it’s harder for them to prep / meter out cooldowns.

Generally healers elect to do it, though ive been in several groups where we’ve had a hunter and it gets assigned to them

It’s the group’s responsibility; if you don’t discuss it ahead of time, you’re likely in for a rough time.

While this is true, I do have to push back a little based on the position of collapsing star and the shift in healing profiles since Shadowlands. Group damage events are tuned to be a higher percentage of group health while tank damage events are lower. There are more globals required for each collapsing star cast than we had in Shadowlands that if we throw in a run time when the star is far from a group that’s hiding in a corner it can get pretty dicey for the healer to be able to keep up with that run plus performing the healing.

Like I said, it’s certainly possible for the healer and some healing specs will have an easier time of it than others based on the toolkit. But I would argue that for most groups it’s probably best for a ranged DPS to take it if the group isn’t tanking the boss near the middle of the boss room.

The damage profile changed drastically from Shadowlands into Dragonflight. There is a lot more focus on group damage and most group healing tools have been nerfed from Shadowlands to today. Combine that with there being more tanks who choose to tank So’leah on a side to make it easier to avoid the fragments and the healer might also have a travel time cost to get back in range of their group to be able to heal.

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I do it lol

As the healer, I prefer to do it myself so I have more agency on the incoming damage. But I really don’t mind if other people run to do it as long as they stagger the debuff properly. If I see 2 stacks, Imma be mad.

Generally healer. If your healer is melee and you have a ranged dps that can move easily without losing dps like BM Hunter, then having that dps do it might make more sense.

The real problem behind this debate stems from the ‘meta’ tank positioning, which is all the way to the side away from both collapsing star spawns and the 5x mini stars. When the healer goes to do the cs mechanic everyone is out of range so it’s a lot of extra movement. If a range dps does it they might be out of range from the healer or do it too fast.

What should happen, is the boss to be normalised to be tanked at the stairs, players to dodge the spears by running closer to the first spawn and doing the dance and dodging correctly, therefore it cuts off the ranging issue and then every single role could comfortably manage the collapsing star.

But you mention this strat in a pug? They’ll look at you like you have two heads.

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agreed. always the healer, except maybe hpal/mw. bm hunter is a good choice too, of course.

It doesn’t matter at lower levels but the higher the key level the more it shifts to dps. The reason being is that the damage gets huge and because there is a pretty big knock back the healer will only be able to use instant cast for the first tick or so. Some healers can deal with it much better than others like r Druid, but if u need to hard cast a lot then it will be difficult to hit the star and heal.

That depends on how healer is comfortable doing it!!!

If you don’t have ranged DPS, it might fall to the healer doing it.
I’d never ask Preserve to do it because of how their healing and positioning works.

I’d suggest maybe even the tank to do it, depending on where it is positioned.

Plus… remember: you only need to soak 3/4.

Same I don’t it as well.

I prefer this positioning too but tanks hardly do it. I get why they pull the boss so far away, much easier to dodge, but I don’t find that mechanic difficult to dodge if you watch the order in which they’re bursting.