Dev team might of been spread too thin.
Every version of WoW right now they be working on
Live
Classic
Classic Hardcore
Classic Season of Discovery
Classic Wrath/Cata
MoP Remix
The War Within
Having to keep so many versions bug free. S4 though has been filled with bugs.
I made a meme to voice my feelings
https://cdn.discordapp.com/attachments/1154900065740148746/1235282854280171541/8onmuw.jpg?ex=6633ce4e&is=66327cce&hm=91cbaf4af2da63d781ee266567a448034f0bace2b0dc2f40a4243e031fd75232&
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Each one of those are entirely separate teams that aren’t split between them, besides Classic / HC.
That would imply they ramped up hiring, rather than splitting existing resources. I think a binge of hiring is lacking any supporting evidence (so more likely the team has been spread too thin), or did I miss some news blurb about mass dev hirings at Blizz right before the acquisition by Microsoft?