Your name discredits every post you make
Interesting coming from the very original DH name.
Hmm that’s a fair point
Succinctly accurate.
Because it conforms to the literal definition of exploit.
h ttps://en.m.wikipedia.org/wiki/Video_game_exploit
I swear I’m living in the movie Idiocracy.
It is worth noting that wow has a sizable service economy. Because craftings role is only making starter gear, the most efficient way to make gold this xpac is by selling services rather than goods. Instead of embracing this side of the wow player driven economy, blizz is determined to stomp it out because they didn’t design it.
They haven’t stamped it out but they do seem disdainful of it, I understand that as the trade spamming is rather annoying. But they could have set up a system to allow it and tax it.
Without a better place to advertise, it does make sense to use trade chat. If there was a separate channel that would be nice. Are people really under the impression that selling runs is the worst part of trade chat?
So you’re telling me bigfoot is real?
WATTTT
What’s getting stale is people who redefine the history of the game in a lame effort to support removal of game features when devs reclassify them as “exploits”.
Twink powerleveling ads were common during Legion. I’ve only seen a handful during BfA, and those were a mere handful linked to outside websites selling RMT, which should have been reported. Did you who are opposed to this report them?
I’ve seen zero twink powerleveling ads in trade chat by individuals this expansion.
My conclusion is this is not a problem.
The “problem” is that people are abandoning BfA content. I’d guess they are not making their projections for utilization of the low quality content they have foisted on us, given how the only people I see who are excited about BfA are twinks. Their very short term solution is to force people with xp off toons to level up against their will.
Forcing people to do things against their will isn’t a strategy that will result in long-term growth. Long-term it will result in a net loss of players, not a new influx of happy players endlessly spamming hated m+ or turning into mythic raiders.
Like we really need that.
Do you know for a fact that he’s not?
I dunno, dont read those threads if they make you so upset?
How I feel about real life now with the amount of stupidity in it.

First rule of software development:
Software will always be used in ways in which it was never intended and that are fundamentally contrary to the developer’s and Business’ intent
This is a fact of life.
I definitely agree that this is something any developer will encounter.
What I’d like to know, and what I think people don’t often appreciate, is what right does the developer have to modify their software after the fact if they identify emergent and inventive usages that fly in the face of what is intended.
I don’t think Blizzard’s ever wrong to curb unintended player behavior.
I think people get hung up on the verbiage of ‘exploit’, ‘exploiting’, and ‘exploitation’ can mean a variety of things from unfair advantages to inventive usage outside of original intent.
Suffice to say, I tend to say Blizzard can modify their software however they want to encourage or discourage certain behaviors or reinforce the original intention of whatever feature they want, and that the elimination of previous creative usage is not the intentional elimination of fun and that characterizing it was ‘fun detected’ is hardly fair.
I remember the Dooker Dome power-leveling trick in MOP. It was eventually fixed, but I didn’t consider it as an elimination of fun.

I don’t think Blizzard’s ever wrong to curb unintended player behavior.
Legally no, and Ion as a lawyer knows that. Blizzard legally has the right to make all weapons in the game s. That doesn’t mean it’s a good idea.
Morally… different issue, trust is a much more tenuous thing and something were the developer needs to understand that sometimes the unintended uses become intended even if they don’t like it. Hence a quote I’ll attribute to Raymond Chen of Microsoft:
Any sufficiently well documented Bug, is a feature.
In that case he’s referring to the particulars of the windows APIs. But the point stands, breaking how the community interacts with the game is going to produce a backlash. People don’t care if the change had to happen, you broke their experience and that’s all that matters. A case in point here is the ‘cross faction RP addon change,’ Blizz had to change it to fix a security hole; but in the process produced and still is dealing with a nasty backlash. Regardless of how large or small. Just because you have the legal right, doesn’t mean that it is the moral right or wise business decision.

Suffice to say, I tend to say Blizzard can modify their software however they want to encourage or discourage certain behaviors or reinforce the original intention of whatever feature they want, and that the elimination of previous creative usage is not the intentional elimination of fun and that characterizing it was ‘fun detected’ is hardly fair.
It is absolutely fair, while they have the right they need to realize they are removing what players enjoy. That is in essence ‘fun-detected’ like it or not. Players are allowed and even to some extent encouraged to voice their concerns, although it should be noted that Blizzard is under no obligation legally or morally to listen to them.
In the most recent spate of incidents they happened because Blizz didn’t follow their normal end of expansion protocols. As a result it meant that from 110-115 players are significantly more powerful than they are at 116-120, something players have actually complained about… and been dismissed for. The issue at hand in this immediate case is twofold:
- The fix was done as a hotfix: This is bad, because this indicates that it’s a kneejerk “We must fix this now” issue rather than a measured course correction. I’m not saying doing it at a major patch would have been better given the situation. But it would have at least indicated more forethought insofar as it had been in the PTR for awhile and not snuck in at the last moment.
- The issue is not game breaking in any way. Yep you heard me say it. Having players do this isn’t game breaking. It’s apparently irking to some developers but it doesn’t fundamentally break the game.
Forcing players to play as you want them to instead of how they want to play is actually insulting your players. It’s telling them that they don’t actually know how to play your game. Instead, generally speaking, a better approach is to suggest and encourage alternate paths that are intended.

It is absolutely fair, while they have the right they need to realize they are removing what players enjoy. That is in essence ‘fun-detected’ like it or not.
What would WoW look like if nothing was ever removed or mitigated because some players happened to enjoy it? I don’t think that being something a lot of players enjoy means it’s always something that should stick around.
I think you’re completely and deliberately missing my point. The issue isn’t that blizz can’t remove things. The issue is that they are doing so without any forethought or consideration of their players and the timing of doing so.
Theres a blue post a few threads under this one about the supposed “issue” of 110s turning their xp gain off to help others level. This is a example of “fun detected” in real time right now. Thats why people say it because itsva real thing.
To be honest a more appropriate solution would be to ban those that are XP locked from doing islands with those that are not. But that’s just an off the cuff suggestion.

don’t think anyone had any real basis for using it; they just heard it once, decided it’s true, and started using it themselves.
Or the phase hit a note within the person because it finally allowed them to really put a finger on the issue because it is true. Mythic is an attempt at Esport, class changes through the years has been homogeneous and BFA is a dumpster fire.
Fun detected is relevant because it isn’t always about a nerf to an obvious exploit or a seriously OP class. In the past I have found good places to level or farm only to have Blizz come around and nerf it…the places in question were not giving me an advantage or screwing up any part of the game it was just Blizz putting up a fence to steer you back into the theme park road…‘you must level this way, you must earn gold this way’.
The worst part of it all is that with all the issues in the game, all the problems and bugs that dev time is actually focused on making mob x drop less of this or this group of mobs gives less xp. So yeah, I hope ‘fun detected’ stays.