Frost: Motfw is an issue

Havig motfw makes playing dw obliteration pointless. Moftw is hella strong… too strong to not be considered a talent. When in order to get actual value as dw, you have to spend a point in shattering blade. But even that talent is garbage for dw…

You need to tune the oblit modifier on motfw down a bit. OR make it a choice node with a extemely buffed version of shattered blade… cuz there is literally no reason to even consider playimg dw obliteration when MoFtw exists for free…

Monks have no problem using dw or 2h and yet frost is stuck in 2008 having differences in weapon choice have such a big impact on your gameplay and performance…

3 Likes

Its not like we are hitting for 10 so 30% increase is putting them at 13 damage, we are in the 100’s of thousands so 30% can be 100k damage increase or more. If DW does 300k damage with Obliterate that would put 2h at 400k roughly and some people are seeing half a million Obliterates.

People were warned, but they wanted a split spec so thats what Blizzard gave them.

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Just removing motfw is boy a solution. When it was a talent then 2h players had the same issue you’re having now where we had to spend an extra talent point to be competitive with DW.

The current situation is the fairest of the previous iterations where DW has cornered the BoS build and 2h dominates obliteration.

Ideally weapon choice doesn’t impact throughput, but the spec isn’t designed for that currently. Maybe in a future rework? Who knows.

3 Likes

It is because it was never the answer.

dividing the playerbase wasnt good and splitting the spec wasnt a good idea either

Yet it created gameplay that pretty much everyone hates, killed talents in SL and in DF they never had a chance,

The whole spec would have to be redesigned for this to happen like what was said 2 expansions ago.

It never was and still isnt. A broken bone isnt going to be fixed with a band aid, and how that broken bone has caused an infection and that infection needs to be removed and the bone set properly.

The problem before was that it was a talent, here you are trying to put us a step back

There we go the real issue, Homoginize DW and 2H frost. Make them completely and exactly the same. as close to 0 dps gained or lost between the 2 as possible which would require a spec rework, Good thing DK is in desperate need of one of those right

2 Likes

Too bad Blizz is spending all their time on reusing old content instead of giving us something worth looking forward to. >_<

1 Like

Not really a step back… you have a talent that was made baseline in order for a build to function. While another talent that made the same build function, albeit with a different weapon type, remains on the same tree… what balance is to be had there when one weapon type is getting an absurd amount of damage from a “talent” thats being given for free.

My idea of making motfw a choice node although nerfed, with shattered blade(buffed and/or modified), solves the problem of having to choose whether you play dw or 2h. This allows you to tune both dw AND 2h on the same node. This would in turn, homogonize both playstyles. Although it’d mainly benefit obliteration, as breath doesnt really want to press froststrike.

Another option could just be reworking motfw to benefit dw as well, like the spec was originally designed.

One other choice(my preference) is to just get rid of frost being able to use 2h. We arent warriors, we arent arthas. Frostmourne was destroyed and shattered on top of icecrown citadel… you will never wield frostmourne as a dk.

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You could say the exact same thing with breath. Unusable for 2her.

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The spec was originally designed for DW, MotFW only worked with a 2h and it was still garbage in cata, sometimes you just didnt have a choice because 1h strength weapons were sooooo rare. The only people that used them were frost dk’s in cata so there was only really 1 1h strength based dps weapon in the raid. Firelands had 1 of these and it had a 1.4% drop rate. It dropped from anything, but it was still so low that you were most likely going to go buy them on the AH. They didnt tie DW and 2h under the same passive until they split the spec where DW made Frost Strike hit harder and 2h made Obliterate hit harder and 2h outside of 1 raid tier was constantly behind and in WoD even with them trying to do the limited balance they could, Frost was still bottom 5 DPS competing with Gladiator Stance warriors. They were at times 50% behind and then they removed the split in the spec, removed 2h and then frost instantly got better.

Its kind of in the same spot now, the spec is split, they can only do limited tuning, Obliterate is overshadowing everything in Obliteration builds to the point they cant tune anything else and with Cleaving Strikes cant touch our cleave designed abilities even with Blizzards philosophy that if something is designed for 5 man cleave (Frostscythe) then it should be the go to option, but with Frosts heavy emphasis on Obliterate this just cant happen.

We arent warriors, we arent shamans, we arent Arthas… and realistically they decided to go with Frostwyrms as our basis now instead of something like a Lich. The Frost wing in ICC is almost entirely devoid of Frost. There is a valkyr that killed NPCs and would raise them during that gauntlet, an emerald drake, and then a bunch of frostwyrms instead of Liches which have more to do with Frost especially from the WC games.