i’ll agree that Zuldazar’s architecture sucks big butt
I would say they have, but too much of it is contained in things most players never see.
The story itself is delivered in a lot of places a leveler can’t even access, but still this seems like the best approach.
Yeah, great. Let’s make new players jump through hoops and figure out how to navigate basic terrain…that will really be fun and make them want to play the game…
You have to run up and down a handful of times, going to the king, back to quest area, to the harbor for the ship…you’re wrong.
Literally why I posted, asking for solutions. I don’t know how any of the quest breadcrumbs work anymore with prepatch and I’m asking other peoplpe for solutions to get new people to have fun in the game and not have to do zuldazar. Chromie time won’t work for them so I have no clue how else to find the breadcrum quests for them. Party synch also isn’t working at all.
Oh no doubt. If you have to play other games, read books that are poorly written and piece together quests in-game to try and figure out the story…It’s terrible honeslty.
You got a flight path literally taking you to the great seal which is a quick elevator up to the king.
I’m not also arguing that the Pyramid isn’t annoying to traverse, but it isn’t nearly as bad either as you and others are making it out to be either. Pick Gonk as your loa and he has a ton of little statues around that let you run at mount speed and take insignificant fall damage…literally short of like jumping from the top of the pyramid to the very bottom you’ll survive most any jump.
Have him set his hearthstone near your boat if you want/need quick access to the bottom of the pyramid/other zones or the great seal to be at the top with the city portals and bank and stuff.
Plus I think it’s like a grand total of 2-3 times you “need” to go back up to the top of the pyramid. It’s actually more annoying to get around to the seedy parts of Boralus by foot.
I’ve given you solutions (as have others). I can’t help it if they aren’t to your satisfaction nor can I help if you don’t feel the overall design changes are a good thing for the new player experience.
I am wondering if you are referring to the introductory line that has you doing a very few amount of quests before having to advance to the throne to unlock the war campaign missions (aka zone selector).
This isn’t quite hours as it’s minutes and yeah… if that’s going to annoy your friend wait until they need to farm up reputation or literally anything else.
Horde BFA hub really does suck though but it’s only for a few short weeks and then off to greener pastures.
That’s your opinion, we’re all saying you’re wrong. The new players I’m playing with highly disagree with you and I’m trying to find a solution for them to level in other than literally the worst zone in the game.
“oops I accidentally jumped off one, now I have to climb back up” also if you have to jump off multiple ones, you’ll die…
You’re right, they’re both annoying and completely stupid to navigate. It would be cool to be able to get actual suggestions on where to level for brand new players than arguing about it.
You’re forced to select zuldazar, you can’t pick naz or voldune from the get go.
I can make up fake new people who I know that say they love it. Anecdotal evidence is not in itself fact.
Sucks for your friends that they aren’t capable of navigating a multi-layer structure. Good news for them, if they stick around, is Oribos is not nearly as complicated. Good thing too since it seems they are already incapable of learning much and/or gets easily frustrated as is.
You have tools at your disposal to make your traversing life easier and it becomes moot once you can fly at like level 30 or whatever it is.
Oh fair warning…best get them ready for SL in that Bastion, the 1st zone you go to (also forced…oh noes…) is also fairly obnoxious to get around and traverse at times.
And you get a title from the questline two the only bummer is it is only on the toon you earned it on.
…What is wrong with you? I’m literally making a thread trying to get suggestions on where to help my friends who have never played the game to make the game more enjoyable for leveling and you come in to say “OH YOU’RE LYING, I CAN SAY I HAV NEW FRIENDS TOO THAT LOVE IT!” like, grow up. I’m not here to argue with you, buddy.
They just started the game, putting them in the worst zone is literally the dumbest idea. Finding solutions to avoid that, stop trolling and grow up.
“Oh yeah, so I know you’re learning all your skills and you just got your ground mount and you want to ride it, but you can’t do that anymore for now just in this zone. You have to use these weird things that are ONLY in this zone and nowhere else in the game because…reasons. Oh yeah, just fall down there, but don’t go too fast or you’ll die”
Or…I could just say “Here’s a cool forrest, we’re invading it because we need the wood to build our cities and we’re just going to take it from these elves!” and talk about things that actually matter and are fun…
Speak for yourself or introduce me to this no one fella, they sound like someone I’d like to hang out with.
But…why? I mean, and I get it may sound trolly, why are they falling off high places? I get, if the first time, you run off a ledge; whoops! But the second and third time? That’s not a “game problem”, that’s pure player problem right there.
Interesting, you sure that’s the case and that they didn’t start the questline for that? I know generally once you start you only have a quest or two before it’s locked in for a level or two; eitherway they’ll need to complete all three zones anyway for the war campaign.
Because you are acting like Zuldazar is like the Dark Souls of leveling when it very much isn’t. The pyramid is annoying to be sure, but you got tools that make it a lot easier. It isn’t mine or Blizzard’s fault you and/or your friends are incapable of understanding that.
You are asking for solutions that flat out don’t exist. What you want is for Blizzard and/or people to say “oh you can pick where you want to level”. Too bad, so sad that isn’t an option. You/they are stuck with BfA content and Zuldazar in particular because they are new. Instead of whining about that fact, deal with it.
I’ve given you means and tips to deal with it. I can’t help if you/they don’t find that good enough. It isn’t going to change though.
I leveled both Horde and Alliance toons long before flying was a thing and I found Stormsong Valley, in particular the thorn area, way worse to navigate and traverse and Drustvar way more annoying as a quest experience overall. Zuldazar was annoying to get around but more so because it took so long to run from point A to point B.
Also again, BfA is the current expansion and thus its story is most relevant to today. A true new player will feel more lost raiding Ashenvale for Garrosh just to suddenly find him MiA and Sylvanas swooping in and nabbing city leaders and them being thrust into the Shadowlands. I 100% agree not getting the stories of the past is bad and I completely support Blizzard adopting the Main Story Quest idea from FFXIV. The MSQ is amazing because it makes a player play through a large and all encompassing campaign so they get the entire story experience from start to finish. For WoW this would mean playing through the main story lines of every expansion and seeing all the cutscenes and major lore events so you do get a sense of what all has happened over the least 15+ years.
But until then, we’re stuck with this and it’s a far better experience to get a total new person up to speed to current events than having them off in zones that no longer have any relevance doing stuff that won’t make any sense in the grand scheme of things.
Again, this all came about precisely because new players felt lost and confused on things. The easier answer for Blizzard was to do nothing…it says alot that they went through all this hassle to redesign the entire system.
Yes, new players are forced into BfA content and don’t get to pick 1 of the 3 zones. They are quite literally forced into progressing in the zones in a linear fashion.
They also don’t get the heart of azeroth either yet can still earn azerite (or at least on the beta that was the case).
You must have never played horde. It’s faster to just jump / fall off the edges than try an run zig zag to different stair cases…
Yup, they shared their screens before they grabbed it. The table only had zuldazar with a ! on it vs the other two. I did zuldazar last because it was such a terribly laid out zone. Multiple people here have said that you HAVE to start in zuldazar too, so I’m just taking their word and personal experience.
I wouldn’t mind them doing zuldazar eventually, but as a first zone It’s literally the worst in the game in my opinion.
For a new player it is, they’re literally saying they hate it and are thinking the whole game is like this. They’ve literally never played the game before.
Glad we agree, now stop trying to argue just to argue please.
Leveling in other zones 100% exists. Asking how to navigate and breadcrumb to those zones may not.
Which is what I literally through Chromie time was for? That’s literally all I know about it, is you pick a zone YOU want to level in and go level in it? Clearly not the case…
I’ve decided to level them through vanilla zones and do everything I guess? Manually outside of Chromie time cause It’s not working.
Coooool, you’re so helpful!
That person wasn’t OP, I’m OP.
Chromie time is reserved for veteran accounts. New players have no way to access it.
You also aren’t going to get breadcrumbs to other zones until you get so far in the main story. I can’t tell you when that is because I’ve always quested through a zone completely (or at least as one can do at that point) before I move on.
I just created this account. I did the start up crap for BFA and went back to SW. Found the normal starting quest for Legion and i’m now doing Legion stuff… You just can’t do Chromie time crap from looks of it but you CAN do other places if you do them how you would have when they came out.
Blizzard basically admitting they would rather milk Whale Veterans and or addicts than attain and retain new warm blood.
Way easier to maintain a customer base than get new customers. Probably even way more true for a game like WoW.
Then its a waste of resources to create Isle. Resources better spent class balancing or even creating more end-game content. Problem is, Developers won’t hear advice.