Forsaken Paladins And Other Class/Race Combos

Please put Calia, Derek, and Delaryn some place where they’ll never be seen again. Keep Voss away too.

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Don’t you dare put Voss in that same category she’s been the only plus the Forsaken have gotten.

If Calia is to appear at all in the Forsaken’s story it should be as Faol’s line of communication to the Alliance. Faol afterall help found the original Knights of the Silver Hand, stands to reason he could do a version for the Forsaken.

As for their future government it should be the representative democtatic republic the Desolate Council hinted at the Forsaken inventing.

A cultural love of and supernatural capacity of free will mixed with an intense hatred of monarchs. Who else is better primed in this setting to invent a democracy?

Honestly, I’m still waiting for the Kalimdor Tauren to get their bovine butts in gear and start training some Highmountain Sunwalkers (paladins) and Sun Priests. It still baffles me to this day that they got monk as one of their class choices and not either one of these two.

Both groups believe in the same deity and have similar cultures so it honestly wouldn’t be too much of a stretch.

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I honestly believe that Night Elf Paladins will be thing at some point since they actually had a night elf become a paladin.

Unlocking and completing the secret mission in the Blood Elf campaign does grant the use of a Pandaren Brewmaster in the next mission, which is where you fight a tug of war for Illidan’s cage. However the Pandaren is just there as an extra hero for the fight. He has no unique dialogue.

You are not the only one.

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Dwarf druids thanks.

forsaken shouldve been paladins since cata
tauren shouldn’t have ever gotten it

On the contrary, they have adapted. They are who they are today because circumstance dictated it. It is not always pretty, it is not always morally upright, but their situation is, quite literally, survival at all costs. There is no room for second chances, there is no room for mistakes, because a lot of entities in this world mean to undo them for a multitude of reasons; the land they own, the nature of their curse that gives them unlife, the resources they have, the entitlement of birthright, the enemies they’ve made along the way just by existing and actions they’ve taken to ensure their longevity.

Calia would be a disaster.

She didn’t die with the rest of them and wasn’t risen into undeath, so she didn’t live through the hellish aftermath that surrounded them and doesn’t know how dire their situation is, much less the things they’ve done and what is currently in place as a necessity for survival. She lived in luxury with the enemy for a long stretch of time, twisting her perceptions to anything the Forsaken has done, as well as making her suspect to manipulations by outside forces that absolutely mean them harm.

They’re not destroying themselves. Their society may drastically differ on religious beliefs and outlooks, but they all serve one, single purpose. Survive. The Forsaken are in a good condition. Bringing Calia into the mix would only spell doom.

You would be right. It would be poetic but not in the way you’d think. Her brother dealt the deathblow to Lordaeron, she’d be burying the corpse it left behind and wiping away all existence that they were ever there to begin with.

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Delas Moomfang makes this point moot. They’ve proven with her, as well as any other time they touch the race, that they have zero desire to show the concept any real senae of justice. They’ll just make purple MHPs like they did with Delas.

I advocated for Nelf Paladins as if not longer than everyone else voicing for Demon Hunters and I soundly dropped that hope and desire when I saw the traitor that is Paladin Moonfang.

Not to point out the obvious, but the Horde has 3 very distinct cultures of Paladin; with very unique relationships with the Light … and they all also get absorbed into the MHP theme for conveniences sake. Mechanically, and probably narratively, NE Paladins are not going to be treated any better than the Blood Knights, Sunwalkers, and the Prelates. I’m not sure the NE Paladins getting treated the same way every other non MHP is treated is something to get super outraged by?

It would be the NEs just not getting preferential treatment, and getting the same poor treatment every other Paladin Race but Humans get.

The fact that fans of Blood Knights, Sunwalkers, or Vindicators/Exarchs don’t constantly voice their displeasure with being nothing more than humans cosplaying as other races astonishes me.

They either don’t have that much of a fanbase or they’ve all relinquished their voices. But they shouldn’t have.

So until we get a new writing team I don’t want Nelf Paladins.

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I think they’ve just given up fighting at this point.

The Sunwalkers dont even specifically worship the Light, they worship the Sun … an extension of the Earth Mother. The Blood Knights have little to no relation with the Naaru, beyond a dead one “Lighting Up” their Sunwell; and they used it as a battery before. They also have their own brand of religion centered around the Sun … which it really shouldn’t surprise me that there is no lore on a celestial body that ONLY Horde races worship. The Prelates entire relationship with the Light stems from their relationship with their patron Loa. A relationship that is well respected in Zandalar … but I expect it to never show up again.

It has no reason to. The moment Rezan died they had it planned out for the Prelates to realize that all they need is their continued faith in Rezan’s spirit and the resolve to continue to protect Zandalar. They’re not better than Scarlets at this point. They believe what they do is righteous so the Light heeds their call. It’s absolute garbage writing but thats all we can expect from the current writers. So until they’re gone I don’t want Nelf Paladins.

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Yeah, it really sucks. Like, I have never before seen this weird trend in a writing staff before where they honestly seem to perceive the World they’re operating within as nothing more than an inconvenient burden to write around. The WORLD of Warcraft, despite all the recent writing fiascos, still remains amazing. Part of the success of Classic shows how ready people are for the focus to shift away from these increasingly Micheal Bay-esk bombastic big bad stories … to the World once again. But, the writers don’t see it … or they just dont want to invest in it.

Like, finally, after all these years, the foundation has been laid for the Horde druids to move on to their own brand of Druidism; and finally stop culturally appropriating the NE brand. The Troll Druids are born from Gonk, and focus on entirely different ecosystems and relationships with nature. The Tauren may have been trained by Malf, but they have an entirely different relationship with the natural world than the NEs; and their preferred Biomes are Savannahs, Plains, and Stepps. But … Blizzard doesn’t see this diversity as opportunities for World Building. Its … terrible.

That would require letting Night Elves have theit own themes back for once instead of ripping tnem out and turning them into a neutral faction or a playable Horde race. That’s not allowed.

My question is how would Blizz meaningfully express those differences in game outside of some dialogue?

Maybe racial glyphs that change the cosmetics of spells? Like Belf Locks could get the Verdant Sphere shard glyph and maybe summon a phoenix instead of an infernal. Give Nelf Priests / Hypothetical Paladins a moon white color to their spells to make them more Eluney and so on.

Yes these are the kinds of things that advocators have suggested for years. Ever since the red spell effect with Seal of Blood was taken away from Belfs in Wrath after the ending of the Sunwell removed all their flavor.

Well the curious thing is they have that for certain classes but they’re just available to everyone. The Shaman glyphs that turns your spirit wolf stuff into raptors spring to mind.

Maybe they could make it similar to heritage armor. Have it be something you unlock on w/e race that could just blanket apply to your spell book.

Or instead of locking it behind more grinding like they do with literally everything they could just do something nice for their fans as a show of good faith

Eh I don’t know. I think getting exalted with your own faction is pretty easy on a 1 to 120 playthrough. Either way you’d certainly want to make it optional since they’ll be a portion of the playerbase that won’t want it.

I could see a lot of these now that I’m thinking of it. Maybe Goblin/ Gnome hunters could exclusively summon robotic animals for Murder of Crows, Dire Basilisk etc.

Tauren Druid though - I’m offhand not sure what’d you change spell wise. Maybe make the Tree form more Oasis Palm Tree like? Eh. Their forms are already different. I think they did a good enough job there with the Darkspear Witch Doctor Druid and Zandalari Dinomancer looking forms. Same with the Kul Tirans and their weird skull face druidism.