Keys and Wave Scramblers are the two biggest ticket items because they are directly related to player power. The only other items that are connected to player power are warbound until equipped gear.
And the Warbound gear is just veteran level. Itâll mostly be used for tier transmog.
But getting all of those keys easily? That is not something Blizz wants people doing. Thatâs a ton of Runed Crests and more Champ gear easily for Delvers. Although, I see Brock still has no idea what heâs talking about, because he thinks Bountifuls drop Hero track and wants to use the poor excuse of âI donât need it so no one doesâ bs.
Wave Scramblers can be looted from curiosities and the Underpin does still randomly show up. Although, half the time, he shows up after I got a Bounty map.
Nothing about keys changed, they were always per character, we know you could transfer coins to buy more in S1, just like you could transfer coins at the beginning of S2 to buy a scrambler and keysâŚitâs all linked to faster player power at the beginning of the season BUT you continued to ignore that factâŚ
They extremely werenât. It was 3 keys per account last season, and 2 keys per character this season, each resetting weekly.
This is absolutely false.
Season 1 Coffer Keys purchasable with Undercoin were three keys, account wide, weekly.
Season 2 Coffer Keys purchasable with Undercoin are two keys, per character, weekly.
But the REAL discussion, is about how the currency is used for MORE than those things.
And by only focusing on the âpower/costâ aspect, it has created an incredibly negative experience for those simply wanting to collect xmog.
I swearâŚ
dude if you transferred coins to a toon that needed keys you could do soâŚyou could not transfer keys, you could only transfer coins to them for them to buy a keyâŚdamn yâall donât read
And you seem to be missing the point:
Those three keys you could buy were ACCOUNT WIDE FOR THE WEEK.
In your own words: