Timeless Isle, Azuremyst Isle, Bloodmist Isle, Darkmoon Island, Tol Barad, Molten Front, Alcaz Island, Isle of Thunder, Argus, the Maw, Korthia and Oribos are the ones that spring to mind (not including the old Alliance zones in northern Eastern Kingdom). All are no flight zones. So this would be nothing new.
At least people can use their ground mounts more frequently.
It even has a ring theyâre sure to make irrelevant in the future.
How unexpected.
youâre inventing problems for yourself then. you are a very silly person
My god, itâs like you have to fight them, or something. Almost as if itâs a⌠game and not a flight simulator.
It was 10 years ago, itâs time to move on, the accident wasnât your fault
Inventing how ? I want to be able to explore the zone the old way, without having flying players jumping and ganking me and without having to go to the lame war mode off where there is zero thrill or sence of danger when I see opposite faction players .
Itâs called enjoying the game .
And I donât see why only the speed flying players are allowed to have fun, I find the game more immersive this way, if you donât then good for you you had your flying from start fun this expansion, how about you let the other players who donât favor flying have their fun now ?
Itâs definitely a contrast.
Iâm very used to no fuss travel now, slamming on the brakes this hard will prolly spill my coffee.
that train left in tbc. its not coming back.
Ah yes, a multi-billion dollar company who continues to make a mint off of people like you, doesnt learn.
While you, who learns, obviously, is still here paying to be unsatisfied.
My 2 year old can spot patterns better than the masses of GD.
Timeless Isle
Broken Shore
Nazjatar
Korthia
Forbidden Reach
SirensâŚ
Whos the one whos failing to comprehend?
Timeless Isle used a debuff and it was permanent.
Well I will plan on spending as little time there as possible unless the devs change their mind and allow both forms of flight throughout the zone. Hopefully I can skip it completely, or do what I did with Argus; I went back to Argus when I could efficiently 1-shot mobs several xpacs later, rush through everything, get what I want, and leave. I want nothing to do with no fly zones.
Finally, a reason for me to dust off my ground mounts. I love flying in the open world, but we already have no flying at Exodar, Silvermoon, Timeless Isle, Maw, Korthia (still technically the Maw), and a handful of other spaces including most raids, dungeons, and BGs. I think we will be fine.
So from the article itâs already pointed out that the island is extremely small, and there are grappling hooks, so this is a clear design choice to force you to interact with the ground terrain as part of the experience. Itâs just a matter of whether this is something they will eventually âliftâ when the zone starts to become boring/irrelevant.
I quit the game at the end of Legion because I had only just unlocked the Pathfinder when they released Argus. Working so hard to earn flying and then the new content just throws it back in the bin. Came back only halfway through DF.
I get it, Timeless Isle and probably some other spots were like this too. Iâll put up with it this time, but I donât have to like it.
And I understand some players do like it. But itâs been my observation that dragonflying was a big hit, so I donât understand why theyâd continue to release zones that donât allow flying.
Then again, wasnât this some old, unused asset? Sounds to me like they just donât have the time and canât spend the effort to make a proper update, and this tiny island was all they had available, and it sounds like itâs so small that dragonflying would be overkill. I am enjoying playing TWW, but I knew as soon as the WSS was announced that it was almost guaranteed to be the most half-baked, over-priced-for-what-you-get set of expansions ever.
Given that Blizzard has said that Sirens Isle was an unused Island Expedition map⌠why do people expect that we would be able to fly there? Island expedition maps are tiny. About the size of a standard capital city.
Unfortunate step backwards, but itâs been suggested that this is a repurposed map that was abandoned during BFA development? I guess it sort of gets a pass for that.
(I was wondering why we had a mysterious rash of old-fashioned anti-flying threads pop up over the past few weeks. I guess a few people knew this was coming?)
Exodar and Silvermoon are not excluded from flying for design purposes. They are excluded from flying for bad programming reasons. They are on the same âplane of existenceâ as the Outlands. Thatâs why if you try to fly into them you run into an invisible wall. Thereâs nothing actually THERE in the real Eastern Kingdoms/Kalimdor âplane of existenceâ. And even when Cataclysm brought flying to the main world, they still couldnât give it to Silvermoon/etc because then players would see that they are basically floating in the void of Outlands (seeing them float from Hellfire Peninsula is unintended and only possible using an addon to extend draw distance; I think itâs possible from the Silvermoon side too, but not sure).
I canât post links, but you can google pictures of seeing Silvermoon/etc from Outlands.
I feel like as long as they donât do another Pathfinder situation where youâll have a group that can fly vs a group that canât, and then force you to kill 200 world bosses where those who canât fly clearly cannot compete with those who can, then Iâm willing to give ground zones a chance