It’s been 2 weeks since I started Pathfinder.
I only need 5k rep from Nazjatar and I’m done.
I’ll never be visiting Naz or Mechagon ever again.
Pathfinder is a snake eating itself, it forces you to do content you don’t want and at the same time never going back after hitting Revered. I’ve put in so much time into this bullsh1t after I hit a comfortable iLVL and 4/8M and even getting contracts and heading into Kul Tiran territory to do all the quests for the extra 12 Naz Rep per World Quest.
I’m sorry for the ones who experienced it when it was first released.
There is somewhere between 5 to 9 million individual reasons as to why.
That the amount of subs we lost due to the bad decisions made by the devs from WoD until now?
All i want to say is:
If player agency is really truly the aim for next expansion Pathfinder needs to change drastically.
Why? simple, it makes no difference.
- If i don’t have flying i just take flightpaths and alt-tab.
- If i don’t have flying i still won’t explore zones if that’s not what i want, i’ll just find the shortest route from point A to point B where i want to go.
Leveling should be the “exploration time” for people to see the new world and zones we get new expansions.
I still feel that devs are not being honest about the reason for so much hassle and wait for flying to be enabled.
And all that is from someone who doesn’t really care wheter there’s flying or not (me), to this day i still take flight paths to move through the maps.
EDIT: Maybe the only reason for the timegate is to have more time to develop flying, but again that’s not said from the devs, so the real reason is unknown.
EDIT2: In WoD, the first time since Vanilla it was attempted to make the game without flying i actually had no problem. But why? because i didn’t have to go through the zones every day to do repetitive world quests and emissaries or any kind of world content. I had to do one daily for the assault and go once per week to Nargrand to farm beasts for my Barn. I did not “explore” or interact with anyone or anything while doing those things. Flying or no flying does not make the world more engaging in the way it’s being argued it is.
I’m glad some people on the “don’t care about flying” stance can see that there is something not adding up about the devs explanation for PF.
BFA as a whole has been the final straw for me. It broke the illusion. These devs have just made the game a ridiculously time gated and boring grind.
Righhhhht… except, millions did quit over it. And the player base has never recovered, that’s why you have CRZ instead of real server communities.
Starting with cata actually. But WOD was when they stopped reporting on subs . Now they report on engagement. So how do you fix pathfinder without hurting engagement numbers?
Gold. I’d rather pay the gold like it used to be back in the day when we had devs that knew what they were doing.
Engagement? I don’t find it too engaging when players unsub for almost an entire year waiting for Pathfinger part X to be patched in. I still don’t understand how this is helping sub retention. Everyone I know has quit for hella long periods because of it…if they even are still playing.
There’s the real problem. Blizzard thinks everything needs a measurement instead of being designed to be fun.
People been unsubbing between patch content since forever. There has always been the roller coaster effect. And I would lay odds that people whom unsub for almost a year between finishing pf 1 and until pf 2 comes out. Even if granted flight would still unsub between content patches as they completed the content that they felt was relevant to their game play style.
Thanks for your anecdotes, I’m sure they’re correct. I doubt they’re universal though. Engagement is not a player satisfaction metric.
Try this…assume that it’s a purposeful time gate to pad engagement metrics…what would you replace that time spend with?
I’ll say it again. That’s the problem. When you design a game around metrics instead of fun you get a game like BFA. Which is garbage.
Not disagreeing with you. But clearly you don’t have much experience with corporate functionality. So keep yelling at gravity to stop working
Hopefully they’ll find this metric garbage won’t sell games. It’s pushed me away to the point of trying FFXIV when I said for many many years that wow will be my only MMO. In all honesty I hope I never get the urge to play wow again. BFA has made me so bitter at wow and the devs I’m losing my ability to care what happens to this game at all.
That’s what metrics driven design gets you Blizzard.
Exactly. If they wanted to remove flying from the game, though I don’t believe that for a second, they have their chance. When they release BC they can make it without flying.
But where previously they unsubbed 2-3 mos in between content patches (remember when those were plentiful?) they now unsub between Pathfinger 1 and X which now has grown into a year.
Total fiction!!!
That. Never. Happened.
Exactly. Player controlled flying was one of if not the top request going into BC.
Back when the devs actually cared what the players wanted.
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If they wanted to remove flying from the game,
They did. They tried in May 2015. It ended up losing 5 million subs. Even they, as thick as they are, realized that removing flight from WoW is not an option.
Nothing on Earth however, has prevented Blizzard from simply taking one of their many empty servers and making it no flight ever, anywhere. Wonder why they haven’t appeased the self-described no-fliers by giving them such a server?