Flying Achievement again? Seriously?

dragon riding comes VERY quick. maybe an hour. No grinding, just a short questline.
Evidently once you have it on one character your alts have the mounts and can dragon ride from the start (on the beta currently anyway)
You then fly around to various spots…some are VERY high, lol…to gather the glyphs that you use to spend on riding talents. Its actually fun trying to find and get the glyphs. Fun trying to find a landing spot on some of the mountain sides to charge up for the next burst upward to the glyph above the mountain peak. Some are in towers and are pretty easy to get.

You still do the questline on the alt to open up the dragon riding talents, which…again currently on the Beta…those points for alts are there to spend on the Dragon riding talent tree so you just need to do the glyphs on the first character.

Flight is VERY easy to get in DF.
The only thing is hovering is out with DRagon riding. You land when you lose lift. But the speed. My god the speed, lol. VERY fast when you use charges to burst your speed up.

As you run the zones, you collect four different mounts.

Dont give up yet. You might love DF.

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Complete the ZM campaign. It’s super short. You can do it in like an hour or two.

Is this talking about Shadowlands? I left shortly after Nath came. It took me all weekend to get Flying. Not sure what these guys are talking about. Especially if you don’t know specifically where to go.

I had to get the covenant level. I had to do Maw over two days because I didn’t do it correctly the first day to remove the eye.

It’s definitely not the “two hours” I’ve heard described so much. I think that is way out of touch.

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Blizz dev’s biggest regret was introducing flying.

But instead of designing the lockouts logically, where we unlock it after exploring every zone of an expansion and doing every quest in those zones, they have to add some extra arbitrary step.

Steps that go beyond their ‘stated’ problem that players just flew over their artwork and didn’t ‘enjoy’ the zones. If you explored everywhere and did all the quests, that should be ‘enjoyed’ enough… but no, Blizz is terrible in that regard.

But they cant just outright remove flying - they want to, but the outcry would be too much

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I think Blizz was fine with it. I think Activision money grabbers that want small zones with lots in it aren’t.

thjey just need ot let us fly with we spent lots of money or earned it already

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Stormkeg…They said Pathfinder was implemented because players were not ‘enjoying’ all their artwork. However, like you and I couldn’t agree more: if a player just did the quest they would experience and see the work the programmers and designs put into the expansion zones. I believe the reason they ‘tried’ to eliminate flying was to cut cost. Instead, they lost profits due to some players migrating to other games, or like me, some stopped purchasing new expansions.

This makes me so sad !! I so enjoyed World of Warcraft. I’ve tried to hang on since MOP went live but its just getting harder waiting for someone, anyone, at Blizzard to realize, that Pathfinder and anything that resembles it was a mistake. Why they can not keep Pathfinder to earn flight for ALL aviators AND include the option for pre-MOP flying requirements is beyond me.
/walks away with head down

Pathfinder also artificially extends sub times and grind - keeping higher level players, playing the content and grinding WQ’s and rares.

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Newer devs (like Ion) regretted the fact that earlier devs designed the game with fun features that players were asking for. Originally the game was designed as the easy MMORPG, to attract people who didn’t like hardcore games of the time, who wanted the ability to play whether they had friends online or not. That was exactly how it was originally marketed, and why it became such a success.

They wanted more control over how players could play the game. Cata was the expansion where they were going to prove that if players had no choice but to git gud and do harder content, the game would be more successful. Ahem.

And in fact, if WoW had never added quality of life improvements, had taken a hardcore turn instead of wrath, it probably wouldn’t be alive today, just another Wildstar.

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This. This alone sums up Blizz’s ideology with the game. Control every aspect of how players ‘played their way’, make sure progression is gated and timed so people can’t spend hours on end grinding progress without a halt in their progress; make sure that they have to keep coming back daily to make that progress - to come back daily for all 30 days of their sub or start falling behind.

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Stormkeg…dammm, good point !!!

Yes, they did. Thou mayst not, but hither and thither 'tis a colloquialism and o’er such broad “isms” hath the individual but meager sway.

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Thanks. That what I needed to hear

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you guys need wings - we need an angel race