Flexible Mythic Raid Size

That tells me something about the current format…does it for you to?

I’m gonna need some help there, what’s the question?

then 10M becomes the default choice

I’m still lost to be honest.

The point Chrish is making is that if 10m has to be harder because it’s easier to put a group together, perhaps the difficulty of putting a 20m group together is the root problem that needs addressing.

We had this discussion on the forums before.

As I remember tuning is the issue and this would result in some fights being good for 10 members , other maybe 14 e.t.c.

Having a fixed size negates this problem.

But there’s no problem with 20m it’s a good amount of people so you can get most classes in, if anything I prefered 25M because it’s hard to fit all classes with 20M.

Things will always be easier with more people because you have more bodies to do the same number of jobs. We saw this with 10-man Heroic in Cataclysm, which was absolutely BRUTAL in difficulty compared to 25-man Heroic in Cataclysm.

The best example was that Shaman boss in Dragon Soul, the one with the beams that needed to be blocked, and you had to rotate blockers every few seconds before people got too many stacks.

25-man version? You needed 9 people to block the beams.

10-man version? Yeah, you still needed 9 people to block the beams.

The first step in raiding is always “do we have enough bodies to do the tasks required”. And with more people, you have more bodies to do the tasks.

Different strokes for different folks, I guess.

So?

The fights are already easier if you bring a Brewmaster. Or 2 Holy Paladins.

I kinda disagree, a lot of fights are easier with less people it really depends of the design. But I think that would mean you agree with me that more people should make the fights easier for balance purpose I guess?

I’m just saying a smaller size would be optimal… say 13 so if someone doesn’t show you have room to down size without falling apart but still have the upside of filling as need. It wasn’t about fixed 10. I just found it interesting that other would intuitively default to a lower size for ease of the roster issue.

I don’t think it even comes to what would be better, because it’s always easier with more people. :slight_smile:

The only fight that people ever complained about being easier with fewer people was Klaxxi in SoO because of the small room. But there are always things that counterbalance that.

For example, in Mythic Carapace you have to spread properly when everyone gets simultaneous Mind Bombs. And you’re fenced in by the walls of Cysts. But spreading isn’t the problem, the problem is that everyone has to be stacked before spreading. The space isn’t the issue, the speed and reaction time of your team becomes the issue. A larger space wouldn’t even affect that. And while a smaller number of people might affect it, in theory, it’s counterbalanced by more players making Phase 1 harder, especially when you need to divide the raid into 3 teams.

I can see blizzards point about fancy 20 man only mechanics, but I personally recon u throw out the baby with the water by making the transition clunky.

I got dinner, will check in later.

Any fights where you have mechanics like paranoia, where you can’t stack people on others. Fights like fetid devourer mythic would be a lot easier with less people because you would have way more open ground for a mechanic to deal with it.

You mean Paranoia on Mythic Nzoth? You DO stack people for paranoia on Mythic. You clear as small a radial section as possible of cysts and stack the raid in layers.

What’s your point there? You want to go word by word?
You losely stack for paranoia except if you’re doing the cheese strats. Having less players would mean less room to clear and less people to dodge.

They can’t tune the fight for anything below 20.

No it wouldn’t. You need to clear a minimum radial section of the room of Corrupted Neurons for the Paranoia + Mind Grasp combo, which is the dangerous part of Paranoia.

Since you’re clearing around 20 degrees of the room minimum in order to have a clear area for the Mind Grasp, you can stack people in multiple rows for the Grasp without needing to widen it out to say 45 or 90 degrees. You stack vertically with respect to the boss, rather than horizontally.

IF there’s more cars on the roads there’s more accidents.
That’s simple
the end.

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