- Offer bonus honor/medals for healers just like you do for tanks in random heroics…
- Make sure BG healer numbers are equal or at least a minimum of 2 per team / obviously scaled up in epic bgs
- Do not allow groups of more than 3 to que
- OFFER MERCENARY AS A QUEING OPTION!!!
- Go back to a set gear score everyone’s gear set to normal dungeon gear… everyone has same gear score…
Now randoms can be random… not honor farms for groups or a waste of time for a team with no healers vs a team with 3 healers
Hmmmm, #5 might get a lot of hate.
I wouldn’t mind the other stuff though. But yeah, getting gear to get an edge is kind of an important part of the wow formula. Templates really irked ppl when they tried that.
I mean, maybe if they temporarily boosted players ilvl in pvp content to a minimum of like 165 in s1, that would be different, but even that is something I am hesitant about.
That might allow fresh 60s to jump into pvp content without being only a burden to teams. It’s rough seeing someone in 131 gear in the prematch lobby. It’s fine, everyone needs to gear up and queueing BGs is a way to do it, but those looooow gear players really hurt a team. So yeaj, maybe a min ilvl is a possible solution. Folks with 200+ ilvl can still smash.